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Schema
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Counter-Strike 2
C++
C#
versions
Counter-Strike 2
›
animgraphlib
›
CAnimStateMachineUpdater
CAnimStateMachineUpdater
struct
88
size
8
alignment
3
fields
States
:
CUtlVector<CStateUpdateData>
8 (0x8)
Transitions
:
CUtlVector<CTransitionUpdateData>
32 (0x20)
StartStateIndex
:
int
80 (0x50)
Referenced by (2)
CStateMachineUpdateNode
.m_stateMachine
CStateMachineComponentUpdater
.m_stateMachine