Schema Viewer
CTakeDamageInfo
struct280
size
8
alignment
22
fields
DamageForce:Vector
8 (0x8)
DamagePosition:Vector
20 (0x14)
ReportedPosition:Vector
32 (0x20)
DamageDirection:Vector
44 (0x2C)
Inflictor:CHandle<C_BaseEntity>
56 (0x38)
Attacker:CHandle<C_BaseEntity>
60 (0x3C)
Ability:CHandle<C_BaseEntity>
64 (0x40)
Damage:float
68 (0x44)
TotalledDamage:float
72 (0x48)
76 (0x4C)
DamageCustom:int
80 (0x50)
84 (0x54)
OriginalDamage:float
96 (0x60)
ShouldBleed:bool
100 (0x64)
ShouldSpark:bool
101 (0x65)
112 (0x70)
120 (0x78)
NumObjectsPenetrated:int
124 (0x7C)
FriendlyFireDamageReductionRatio:float
128 (0x80)
StoppedBullet:bool
132 (0x84)
DestructibleHitGroupRequests:CUtlLeanVector<DestructiblePartDamageRequest_t, int>
256 (0x100)
InTakeDamageFlow:bool
272 (0x110)
Referenced by (2)