swiftlys2/docs/api/releases/features/ai/

Schema Viewer

versions
2b7f9c4→a6c8a51

Classes

Changed (50)
changed

C_CSWeaponBase

client
AttackHoldStartTimeGameTime_t
6724
DroppedAtTimeGameTime_t → GameTime_t
6728 → 6724
IsHauledBackbool → bool
6736 → 6732
SilencerOnbool → bool
6737 → 6733
TimeSilencerSwitchCompleteGameTime_t → GameTime_t
6740 → 6736
Stealthybool → bool
6744 → 6740
InSilentReloadSectionbool → bool
6745 → 6741
StealthHoldStartTimeGameTime_t → GameTime_t
6748 → 6744
ReloadHeldSinceStartbool → bool
6752 → 6748
WeaponActionPlaybackRatefloat → float
6756 → 6752
OriginalTeamNumberint → int
6760 → 6756
MostRecentTeamNumberint → int
6764 → 6760
DroppedNearBuyZonebool → bool
6768 → 6764
NextAttackRenderTimeOffsetfloat → float
6772 → 6768
changed

CAK47

server
size: 4768 → 4752
changed

CBaseCSGrenade

server
size: 4800 → 4784
Redrawbool → bool
4736 → 4720
IsHeldByPlayerbool → bool
4737 → 4721
PinPulledbool → bool
4738 → 4722
JumpThrowbool → bool
4739 → 4723
ThrowAnimatingbool → bool
4740 → 4724
ThrowTimeGameTime_t → GameTime_t
4744 → 4728
ThrowStrengthfloat → float
4748 → 4732
DropTimeGameTime_t → GameTime_t
4752 → 4736
PinPullTimeGameTime_t → GameTime_t
4756 → 4740
JustPulledPinbool → bool
4760 → 4744
NextHoldTickGameTick_t → GameTick_t
4764 → 4748
NextHoldFracfloat → float
4768 → 4752
SwitchToWeaponAfterThrowCHandle<CCSWeaponBase> → CHandle<CCSWeaponBase>
4772 → 4756
changed

CC4

server
size: 4864 → 4848
LastValidPlayerHeldPositionVector → Vector
4784 → 4768
LastValidDroppedPositionVector → Vector
4796 → 4780
DoValidDroppedPositionCheckbool → bool
4808 → 4792
StartedArmingbool → bool
4809 → 4793
ArmedTimeGameTime_t → GameTime_t
4812 → 4796
BombPlacedAnimationbool → bool
4816 → 4800
IsPlantingViaUsebool → bool
4817 → 4801
EntitySpottedStateEntitySpottedState_t → EntitySpottedState_t
4824 → 4808
SpotRulesint → int
4848 → 4832
PlayedArmingBeepsISchemaFixedArray<bool> → ISchemaFixedArray<bool>
4852 → 4836
BombPlantedbool → bool
4859 → 4843
changed

CCSWeaponBase

server
size: 4736 → 4720
AttackHoldStartTimeGameTime_t
4016
DroppedAtTimeGameTime_t → GameTime_t
4020 → 4016
IsHauledBackbool → bool
4028 → 4024
SilencerOnbool → bool
4029 → 4025
TimeSilencerSwitchCompleteGameTime_t → GameTime_t
4032 → 4028
Stealthybool → bool
4036 → 4032
InSilentReloadSectionbool → bool
4037 → 4033
SilentReloadStatCountedbool → bool
4038 → 4034
SilentReloadStatPendingbool → bool
4039 → 4035
StealthHoldStartTimeGameTime_t → GameTime_t
4040 → 4036
ReloadHeldSinceStartbool → bool
4044 → 4040
WeaponActionPlaybackRatefloat → float
4048 → 4044
OriginalTeamNumberint → int
4052 → 4048
MostRecentTeamNumberint → int
4056 → 4052
DroppedNearBuyZonebool → bool
4060 → 4056
NextAttackRenderTimeOffsetfloat → float
4064 → 4060
CanBePickedUpbool → bool
4088 → 4080
UseCanOverrideNextOwnerTouchTimebool → bool
4089 → 4081
NextOwnerTouchTimeGameTime_t → GameTime_t
4092 → 4084
NextPrevOwnerTouchTimeGameTime_t → GameTime_t
4096 → 4088
NextPrevOwnerUseTimeGameTime_t → GameTime_t
4104 → 4096
PrevOwnerCHandle<CCSPlayerPawn> → CHandle<CCSPlayerPawn>
4108 → 4100
DropTickGameTick_t → GameTick_t
4112 → 4104
WasActiveWeaponWhenDroppedbool → bool
4116 → 4108
Donatedbool → bool
4148 → 4140
LastShotTimeGameTime_t → GameTime_t
4152 → 4144
WasOwnedByCTbool → bool
4156 → 4148
WasOwnedByTerroristbool → bool
4157 → 4149
NumRemoveUnownedWeaponThinkint → int
4160 → 4152
IronSightControllerCIronSightController → CIronSightController
4256 → 4240
IronSightModeint → int
4280 → 4264
LastLOSTraceFailureTimeGameTime_t → GameTime_t
4284 → 4268
WatTickOffsetfloat → float
4288 → 4272
LastShakeTimeGameTime_t → GameTime_t
4304 → 4288
changed

CCSWeaponBaseGun

server
size: 4768 → 4752
ZoomLevelint → int
4736 → 4720
BurstShotsRemainingint → int
4740 → 4724
SilencedModelIndexint → int
4752 → 4736
InPrecachebool → bool
4756 → 4740
NeedsBoltActionbool → bool
4757 → 4741
RevolverCylinderIdxint → int
4760 → 4744
SkillReloadAvailablebool → bool
4764 → 4748
SkillReloadLiftedReloadKeybool → bool
4765 → 4749
SkillBoltInterruptAvailablebool → bool
4766 → 4750
SkillBoltLiftedFireKeybool → bool
4767 → 4751
changed

CCSWeaponBaseShotgun

server
size: 4736 → 4720
changed

CDEagle

server
size: 4768 → 4752
changed

CDecoyGrenade

server
size: 4800 → 4784
changed

CFlashbang

server
size: 4800 → 4784
changed

CHEGrenade

server
size: 4800 → 4784
changed

CIncendiaryGrenade

server
size: 4800 → 4784
changed

CItem_Healthshot

server
size: 4752 → 4736
changed

CKnife

server
size: 4752 → 4736
FirstAttackbool → bool
4736 → 4720
changed

CMolotovGrenade

server
size: 4800 → 4784
changed

CSmokeGrenade

server
size: 4816 → 4800
changed

CWeaponAug

server
size: 4768 → 4752
changed

CWeaponAWP

server
size: 4768 → 4752
changed

CWeaponBaseItem

server
size: 4752 → 4736
SequenceInProgressbool → bool
4736 → 4720
Redrawbool → bool
4737 → 4721
changed

CWeaponBizon

server
size: 4768 → 4752
changed

CWeaponCZ75a

server
size: 4784 → 4768
MagazineRemovedbool → bool
4768 → 4752
changed

CWeaponElite

server
size: 4768 → 4752
changed

CWeaponFamas

server
size: 4768 → 4752
changed

CWeaponFiveSeven

server
size: 4768 → 4752
changed

CWeaponG3SG1

server
size: 4768 → 4752
changed

CWeaponGalilAR

server
size: 4768 → 4752
changed

CWeaponGlock

server
size: 4768 → 4752
changed

CWeaponHKP2000

server
size: 4768 → 4752
changed

CWeaponM249

server
size: 4768 → 4752
changed

CWeaponM4A1

server
size: 4768 → 4752
changed

CWeaponM4A1Silencer

server
size: 4768 → 4752
changed

CWeaponMAC10

server
size: 4768 → 4752
changed

CWeaponMag7

server
size: 4768 → 4752
changed

CWeaponMP5SD

server
size: 4768 → 4752
changed

CWeaponMP7

server
size: 4768 → 4752
changed

CWeaponMP9

server
size: 4768 → 4752
changed

CWeaponNegev

server
size: 4768 → 4752
changed

CWeaponNOVA

server
size: 4736 → 4720
changed

CWeaponP250

server
size: 4768 → 4752
changed

CWeaponP90

server
size: 4768 → 4752
changed

CWeaponRevolver

server
size: 4768 → 4752
changed

CWeaponSawedoff

server
size: 4736 → 4720
changed

CWeaponSCAR20

server
size: 4768 → 4752
changed

CWeaponSG556

server
size: 4768 → 4752
changed

CWeaponSSG08

server
size: 4768 → 4752
changed

CWeaponTaser

server
size: 4784 → 4768
FireTimeGameTime_t → GameTime_t
4768 → 4752
LastAttackTickint → int
4772 → 4756
changed

CWeaponTec9

server
size: 4768 → 4752
changed

CWeaponUMP45

server
size: 4768 → 4752
changed

CWeaponUSPSilencer

server
size: 4768 → 4752
changed

CWeaponXM1014

server
size: 4736 → 4720

Enums

Added (1)
added

EInitSystemResult

client
Changed (1)
changed

ECsgoGCMsg

client
k_EMsgGCCStrike15_v2_GC2ClientRefuseSecureMode
= 9206
k_EMsgGCCStrike15_v2_GC2ClientRequestValidation
= 9207
k_EMsgGCCStrike15_v2_GC2ClientInitSystem
= 9212
k_EMsgGCCStrike15_v2_GC2ClientInitSystem_Response
= 9213