swiftlys2/docs/api/releases/features/ai/

Schema Viewer

versions
a6c8a51→a2c6224

Classes

Changed (50)
changed

C_CSWeaponBase

client
AttackHoldStartTimeGameTime_t
6724
DroppedAtTimeGameTime_t → GameTime_t
6724 → 6728
IsHauledBackbool → bool
6732 → 6736
SilencerOnbool → bool
6733 → 6737
TimeSilencerSwitchCompleteGameTime_t → GameTime_t
6736 → 6740
Stealthybool → bool
6740 → 6744
InSilentReloadSectionbool → bool
6741 → 6745
StealthHoldStartTimeGameTime_t → GameTime_t
6744 → 6748
ReloadHeldSinceStartbool → bool
6748 → 6752
WeaponActionPlaybackRatefloat → float
6752 → 6756
OriginalTeamNumberint → int
6756 → 6760
MostRecentTeamNumberint → int
6760 → 6764
DroppedNearBuyZonebool → bool
6764 → 6768
NextAttackRenderTimeOffsetfloat → float
6768 → 6772
changed

CAK47

server
size: 4752 → 4768
changed

CBaseCSGrenade

server
size: 4784 → 4800
Redrawbool → bool
4720 → 4736
IsHeldByPlayerbool → bool
4721 → 4737
PinPulledbool → bool
4722 → 4738
JumpThrowbool → bool
4723 → 4739
ThrowAnimatingbool → bool
4724 → 4740
ThrowTimeGameTime_t → GameTime_t
4728 → 4744
ThrowStrengthfloat → float
4732 → 4748
DropTimeGameTime_t → GameTime_t
4736 → 4752
PinPullTimeGameTime_t → GameTime_t
4740 → 4756
JustPulledPinbool → bool
4744 → 4760
NextHoldTickGameTick_t → GameTick_t
4748 → 4764
NextHoldFracfloat → float
4752 → 4768
SwitchToWeaponAfterThrowCHandle<CCSWeaponBase> → CHandle<CCSWeaponBase>
4756 → 4772
changed

CC4

server
size: 4848 → 4864
LastValidPlayerHeldPositionVector → Vector
4768 → 4784
LastValidDroppedPositionVector → Vector
4780 → 4796
DoValidDroppedPositionCheckbool → bool
4792 → 4808
StartedArmingbool → bool
4793 → 4809
ArmedTimeGameTime_t → GameTime_t
4796 → 4812
BombPlacedAnimationbool → bool
4800 → 4816
IsPlantingViaUsebool → bool
4801 → 4817
EntitySpottedStateEntitySpottedState_t → EntitySpottedState_t
4808 → 4824
SpotRulesint → int
4832 → 4848
PlayedArmingBeepsISchemaFixedArray<bool> → ISchemaFixedArray<bool>
4836 → 4852
BombPlantedbool → bool
4843 → 4859
changed

CCSWeaponBase

server
size: 4720 → 4736
AttackHoldStartTimeGameTime_t
4016
DroppedAtTimeGameTime_t → GameTime_t
4016 → 4020
IsHauledBackbool → bool
4024 → 4028
SilencerOnbool → bool
4025 → 4029
TimeSilencerSwitchCompleteGameTime_t → GameTime_t
4028 → 4032
Stealthybool → bool
4032 → 4036
InSilentReloadSectionbool → bool
4033 → 4037
SilentReloadStatCountedbool → bool
4034 → 4038
SilentReloadStatPendingbool → bool
4035 → 4039
StealthHoldStartTimeGameTime_t → GameTime_t
4036 → 4040
ReloadHeldSinceStartbool → bool
4040 → 4044
WeaponActionPlaybackRatefloat → float
4044 → 4048
OriginalTeamNumberint → int
4048 → 4052
MostRecentTeamNumberint → int
4052 → 4056
DroppedNearBuyZonebool → bool
4056 → 4060
NextAttackRenderTimeOffsetfloat → float
4060 → 4064
CanBePickedUpbool → bool
4080 → 4088
UseCanOverrideNextOwnerTouchTimebool → bool
4081 → 4089
NextOwnerTouchTimeGameTime_t → GameTime_t
4084 → 4092
NextPrevOwnerTouchTimeGameTime_t → GameTime_t
4088 → 4096
NextPrevOwnerUseTimeGameTime_t → GameTime_t
4096 → 4104
PrevOwnerCHandle<CCSPlayerPawn> → CHandle<CCSPlayerPawn>
4100 → 4108
DropTickGameTick_t → GameTick_t
4104 → 4112
WasActiveWeaponWhenDroppedbool → bool
4108 → 4116
Donatedbool → bool
4140 → 4148
LastShotTimeGameTime_t → GameTime_t
4144 → 4152
WasOwnedByCTbool → bool
4148 → 4156
WasOwnedByTerroristbool → bool
4149 → 4157
NumRemoveUnownedWeaponThinkint → int
4152 → 4160
IronSightControllerCIronSightController → CIronSightController
4240 → 4256
IronSightModeint → int
4264 → 4280
LastLOSTraceFailureTimeGameTime_t → GameTime_t
4268 → 4284
WatTickOffsetfloat → float
4272 → 4288
LastShakeTimeGameTime_t → GameTime_t
4288 → 4304
changed

CCSWeaponBaseGun

server
size: 4752 → 4768
ZoomLevelint → int
4720 → 4736
BurstShotsRemainingint → int
4724 → 4740
SilencedModelIndexint → int
4736 → 4752
InPrecachebool → bool
4740 → 4756
NeedsBoltActionbool → bool
4741 → 4757
RevolverCylinderIdxint → int
4744 → 4760
SkillReloadAvailablebool → bool
4748 → 4764
SkillReloadLiftedReloadKeybool → bool
4749 → 4765
SkillBoltInterruptAvailablebool → bool
4750 → 4766
SkillBoltLiftedFireKeybool → bool
4751 → 4767
changed

CCSWeaponBaseShotgun

server
size: 4720 → 4736
changed

CDEagle

server
size: 4752 → 4768
changed

CDecoyGrenade

server
size: 4784 → 4800
changed

CFlashbang

server
size: 4784 → 4800
changed

CHEGrenade

server
size: 4784 → 4800
changed

CIncendiaryGrenade

server
size: 4784 → 4800
changed

CItem_Healthshot

server
size: 4736 → 4752
changed

CKnife

server
size: 4736 → 4752
FirstAttackbool → bool
4720 → 4736
changed

CMolotovGrenade

server
size: 4784 → 4800
changed

CSmokeGrenade

server
size: 4800 → 4816
changed

CWeaponAug

server
size: 4752 → 4768
changed

CWeaponAWP

server
size: 4752 → 4768
changed

CWeaponBaseItem

server
size: 4736 → 4752
SequenceInProgressbool → bool
4720 → 4736
Redrawbool → bool
4721 → 4737
changed

CWeaponBizon

server
size: 4752 → 4768
changed

CWeaponCZ75a

server
size: 4768 → 4784
MagazineRemovedbool → bool
4752 → 4768
changed

CWeaponElite

server
size: 4752 → 4768
changed

CWeaponFamas

server
size: 4752 → 4768
changed

CWeaponFiveSeven

server
size: 4752 → 4768
changed

CWeaponG3SG1

server
size: 4752 → 4768
changed

CWeaponGalilAR

server
size: 4752 → 4768
changed

CWeaponGlock

server
size: 4752 → 4768
changed

CWeaponHKP2000

server
size: 4752 → 4768
changed

CWeaponM249

server
size: 4752 → 4768
changed

CWeaponM4A1

server
size: 4752 → 4768
changed

CWeaponM4A1Silencer

server
size: 4752 → 4768
changed

CWeaponMAC10

server
size: 4752 → 4768
changed

CWeaponMag7

server
size: 4752 → 4768
changed

CWeaponMP5SD

server
size: 4752 → 4768
changed

CWeaponMP7

server
size: 4752 → 4768
changed

CWeaponMP9

server
size: 4752 → 4768
changed

CWeaponNegev

server
size: 4752 → 4768
changed

CWeaponNOVA

server
size: 4720 → 4736
changed

CWeaponP250

server
size: 4752 → 4768
changed

CWeaponP90

server
size: 4752 → 4768
changed

CWeaponRevolver

server
size: 4752 → 4768
changed

CWeaponSawedoff

server
size: 4720 → 4736
changed

CWeaponSCAR20

server
size: 4752 → 4768
changed

CWeaponSG556

server
size: 4752 → 4768
changed

CWeaponSSG08

server
size: 4752 → 4768
changed

CWeaponTaser

server
size: 4768 → 4784
FireTimeGameTime_t → GameTime_t
4752 → 4768
LastAttackTickint → int
4756 → 4772
changed

CWeaponTec9

server
size: 4752 → 4768
changed

CWeaponUMP45

server
size: 4752 → 4768
changed

CWeaponUSPSilencer

server
size: 4752 → 4768
changed

CWeaponXM1014

server
size: 4720 → 4736

Enums

Removed (1)
removed

EInitSystemResult

client
Changed (1)
changed

ECsgoGCMsg

client
k_EMsgGCCStrike15_v2_GC2ClientRefuseSecureMode
= 9206
k_EMsgGCCStrike15_v2_GC2ClientRequestValidation
= 9207
k_EMsgGCCStrike15_v2_GC2ClientInitSystem
= 9212
k_EMsgGCCStrike15_v2_GC2ClientInitSystem_Response
= 9213