API Reference › Trace
PhysSurfacePropertiesSoundNamesTrace
StructNamespace: SwiftlyS2.Shared.Trace · Assembly: SwiftlyS2.CS2.dll
public struct PhysSurfacePropertiesSoundNamesTraceConstructors
Properties
The sound to play when this surface breaks.
public readonly string Break { get; }Property Value
The sound to play when a bullet impacts this surface.
public readonly string BulletImpact { get; }Property Value
The sound to play for hard impacts on this surface.
public readonly string ImpactHard { get; }Property Value
The sound to play for soft impacts on this surface.
public readonly string ImpactSoft { get; }Property Value
The sound to play for melee impacts on this surface.
public readonly string MeleeImpact { get; }Property Value
The sound to play when pushing off from this surface.
public readonly string PushOff { get; }Property Value
The sound to play when objects roll on this surface.
public readonly string Rolling { get; }Property Value
The sound to play for rough scraping interactions on this surface.
public readonly string ScrapeRough { get; }Property Value
The sound to play for smooth scraping interactions on this surface.
public readonly string ScrapeSmooth { get; }Property Value
The sound to play when skidding to a stop on this surface.
public readonly string SkidStop { get; }Property Value
The sound to play when this surface is under strain.
public readonly string Strain { get; }Property Value
Methods
Returns the fully qualified type name of this instance.
public override string ToString()