API Reference › GameHooks
IGameHookDatamaps
InterfaceNamespace: SwiftlyS2.Shared.GameHooks · Assembly: SwiftlyS2.CS2.dll
public interface IGameHookDatamapsProperties
IGameHookDatamapCAmbientGeneric CAmbientGeneric { get; }Property Value
IGameHookDatamapCBaseAnimGraph CBaseAnimGraph { get; }Property Value
IGameHookDatamapCBaseButton CBaseButton { get; }Property Value
IGameHookDatamapCBaseCSGrenadeProjectile CBaseCSGrenadeProjectile { get; }Property Value
IGameHookDatamapCBaseEntity CBaseEntity { get; }Property Value
IGameHookDatamapCBaseGrenade CBaseGrenade { get; }Property Value
IGameHookDatamapCBaseModelEntity CBaseModelEntity { get; }Property Value
IGameHookDatamapCBasePropDoor CBasePropDoor { get; }Property Value
IGameHookDatamapCBombTarget CBombTarget { get; }Property Value
IGameHookDatamapCBreakableProp CBreakableProp { get; }Property Value
IGameHookDatamapCCSPlayerController CCSPlayerController { get; }Property Value
IGameHookDatamapCCSPlayerPawn CCSPlayerPawn { get; }Property Value
IGameHookDatamapCCSPlayerResource CCSPlayerResource { get; }Property Value
IGameHookDatamapCCSWeaponBase CCSWeaponBase { get; }Property Value
IGameHookDatamapCColorCorrection CColorCorrection { get; }Property Value
IGameHookDatamapCColorCorrectionVolume CColorCorrectionVolume { get; }Property Value
IGameHookDatamapCDecoyProjectile CDecoyProjectile { get; }Property Value
IGameHookDatamapCDynamicLight CDynamicLight { get; }Property Value
IGameHookDatamapCDynamicProp CDynamicProp { get; }Property Value
IGameHookDatamapCEntityDissolve CEntityDissolve { get; }Property Value
IGameHookDatamapCEnvEntityMaker CEnvEntityMaker { get; }Property Value
IGameHookDatamapCEnvWindController CEnvWindController { get; }Property Value
IGameHookDatamapCFogController CFogController { get; }Property Value
IGameHookDatamapCFuncMoveLinear CFuncMoveLinear { get; }Property Value
IGameHookDatamapCFuncRotating CFuncRotating { get; }Property Value
IGameHookDatamapCFuncShatterglass CFuncShatterglass { get; }Property Value
IGameHookDatamapCFuncTrackChange CFuncTrackChange { get; }Property Value
IGameHookDatamapCFuncTrackTrain CFuncTrackTrain { get; }Property Value
IGameHookDatamapCGenericConstraint CGenericConstraint { get; }Property Value
IGameHookDatamapCHostageRescueZone CHostageRescueZone { get; }Property Value
IGameHookDatamapCInfoSpawnGroupLoadUnload CInfoSpawnGroupLoadUnload { get; }Property Value
IGameHookDatamapCItemDefuser CItemDefuser { get; }Property Value
IGameHookDatamapCItemGeneric CItemGeneric { get; }Property Value
IGameHookDatamapCLogicActiveAutosave CLogicActiveAutosave { get; }Property Value
IGameHookDatamapCLogicDistanceAutosave CLogicDistanceAutosave { get; }Property Value
IGameHookDatamapCLogicGameStateReport CLogicGameStateReport { get; }Property Value
IGameHookDatamapCLogicMeasureMovement CLogicMeasureMovement { get; }Property Value
IGameHookDatamapCLogicNPCCounter CLogicNPCCounter { get; }Property Value
IGameHookDatamapCMapVetoPickController CMapVetoPickController { get; }Property Value
IGameHookDatamapCMomentaryRotButton CMomentaryRotButton { get; }Property Value
IGameHookDatamapCMultiLightProxy CMultiLightProxy { get; }Property Value
IGameHookDatamapCMultiSource CMultiSource { get; }Property Value
IGameHookDatamapCParticleSystem CParticleSystem { get; }Property Value
IGameHookDatamapCPathMoverEntitySpawner CPathMoverEntitySpawner { get; }Property Value
IGameHookDatamapCPhysImpact CPhysImpact { get; }Property Value
IGameHookDatamapCPhysSlideConstraint CPhysSlideConstraint { get; }Property Value
IGameHookDatamapCPhysicsProp CPhysicsProp { get; }Property Value
IGameHookDatamapCPhysicsPropRespawnable CPhysicsPropRespawnable { get; }Property Value
IGameHookDatamapCPointCommentaryNode CPointCommentaryNode { get; }Property Value
IGameHookDatamapCPointOrient CPointOrient { get; }Property Value
IGameHookDatamapCPointValueRemapper CPointValueRemapper { get; }Property Value
IGameHookDatamapCRagdollProp CRagdollProp { get; }Property Value
IGameHookDatamapCRevertSaved CRevertSaved { get; }Property Value
IGameHookDatamapCScriptedSequence CScriptedSequence { get; }Property Value
IGameHookDatamapCSmokeGrenadeProjectile CSmokeGrenadeProjectile { get; }Property Value
IGameHookDatamapCSoundEventConeEntity CSoundEventConeEntity { get; }Property Value
IGameHookDatamapCSoundEventEntity CSoundEventEntity { get; }Property Value
IGameHookDatamapCSoundEventOBBEntity CSoundEventOBBEntity { get; }Property Value
IGameHookDatamapCSoundEventPathCornerEntity CSoundEventPathCornerEntity { get; }Property Value
IGameHookDatamapCSoundEventSphereEntity CSoundEventSphereEntity { get; }Property Value
IGameHookDatamapCSoundOpvarSetAutoRoomEntity CSoundOpvarSetAutoRoomEntity { get; }Property Value
IGameHookDatamapCSoundOpvarSetBoxEntity CSoundOpvarSetBoxEntity { get; }Property Value
IGameHookDatamapCSoundOpvarSetOBBWindEntity CSoundOpvarSetOBBWindEntity { get; }Property Value
IGameHookDatamapCSoundOpvarSetPathCornerEntity CSoundOpvarSetPathCornerEntity { get; }Property Value
IGameHookDatamapCSoundOpvarSetPointBase CSoundOpvarSetPointBase { get; }Property Value
IGameHookDatamapCSoundOpvarSetPointEntity CSoundOpvarSetPointEntity { get; }Property Value
IGameHookDatamapCSplineConstraint CSplineConstraint { get; }Property Value
IGameHookDatamapCTriggerActiveWeaponDetect CTriggerActiveWeaponDetect { get; }Property Value
IGameHookDatamapCTriggerFan CTriggerFan { get; }Property Value
IGameHookDatamapCTriggerHurt CTriggerHurt { get; }Property Value
IGameHookDatamapCTriggerImpact CTriggerImpact { get; }Property Value
IGameHookDatamapCTriggerLerpObject CTriggerLerpObject { get; }Property Value
IGameHookDatamapCTriggerLook CTriggerLook { get; }Property Value
IGameHookDatamapCTriggerMultiple CTriggerMultiple { get; }Property Value
IGameHookDatamapCTriggerProximity CTriggerProximity { get; }Property Value
IGameHookDatamapCTriggerSave CTriggerSave { get; }Property Value
IGameHookDatamapCTriggerSndSosOpvar CTriggerSndSosOpvar { get; }Property Value
IGameHookDatamapCTriggerSoundscape CTriggerSoundscape { get; }Property Value
IGameHookDatamapCVoteController CVoteController { get; }Property Value
IGameHookDatamapCWaterBullet CWaterBullet { get; }Property Value