Entity Data
CChangeLevel
entity datadesigner name: trigger_changelevel
Parent Classes
Members (2)
:hscript
map
:hscript
landmark
Inputs (3)
Enable() -> void
raw: ScriptEnable
Enable the trigger
Disable() -> void
raw: ScriptDisable
Disable's the trigger
IsTouching(hscript) -> boolean
raw: Script_IsTouching
Checks whether the passed entity is touching the trigger.
Outputs (1)
OnChangeLevel