Entity Data
CPointClientUIWorldPanel
entity datadesigner name: point_clientui_world_panel
Parent Classes
Members (26)
ignore_input:boolean
follow_player_across_teleport:boolean
width:float
height:float
panel_dpi:float
window_ui_scale:float
interact_distance:float
depth_offset:float
owner_context:vmatrix
horizontal_align:vmatrix
vertical_align:vmatrix
orientation:vmatrix
allow_interaction_from_all_scene_worlds:boolean
opaque:boolean
ignore_depth:boolean
visible_when_parent_nodraw:boolean
render_backface:boolean
lit:boolean
enable_offscreen_indicator:boolean
exclude_from_save_games:boolean
grabbable:boolean
only_render_to_texture:boolean
disable_mip_gen:boolean
explicit_image_layout:int
ignore_parent_orientation:boolean
:string
css_class
Inputs (5)
IsGrabbable() -> boolean
raw: IsGrabbable
Returns whether this entity is grabbable.
IgnoreUserInput() -> void
raw: IgnoreUserInput
Tells the panel to ignore user input.
AcceptUserInput() -> void
raw: AcceptUserInput
Tells the panel to accept user input.
AddCSSClasses(cstring) -> void
raw: AddCSSClasses
Adds CSS class(es) to the panel
RemoveCSSClasses(cstring) -> void
raw: RemoveCSSClasses
Remove CSS class(es) from the panel