Entity Data
CTriggerSave
entity datadesigner name: trigger_autosave
Parent Classes
Members (4)
NewLevelUnit:boolean
MinimumHitPoints:int
DangerousTimer:float
RetriggerDelay:float
Inputs (3)
Enable() -> void
raw: ScriptEnable
Enable the trigger
Disable() -> void
raw: ScriptDisable
Disable's the trigger
IsTouching(hscript) -> boolean
raw: Script_IsTouching
Checks whether the passed entity is touching the trigger.
Think Functions (1)
CTriggerSaveRetriggerWaitOver