swiftlys2/docs/api/ai/

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versions
Counter-Strike 2clientCDecalInstance

CDecalInstance

struct
192
size
16
alignment
27
fields
DecalGroup:CGlobalSymbol
0 (0x0)
Material:CStrongHandle<InfoForResourceTypeIMaterial2>
8 (0x8)
SequenceName:CUtlStringToken
16 (0x10)
Entity:CHandle<C_BaseEntity>
20 (0x14)
BoneIndex:int
24 (0x18)
TriangleIndex:int
28 (0x1C)
PositionLS:Vector
32 (0x20)
PositionOS:Vector
44 (0x2C)
NormalLS:Vector
56 (0x38)
NormalOS:Vector
68 (0x44)
SAxisLS:Vector
80 (0x50)
92 (0x5C)
Color:Color
96 (0x60)
Width:float
100 (0x64)
Height:float
104 (0x68)
Depth:float
108 (0x6C)
Transform:CTransform
112 (0x70)
AnimationScale:float
144 (0x90)
AnimationStartTime:float
148 (0x94)
PlaceTime:GameTime_t
152 (0x98)
FadeStartTime:float
156 (0x9C)
FadeDuration:float
160 (0xA0)
LightingOriginOffset:float
164 (0xA4)
BoundingRadiusSqr:float
176 (0xB0)
SequenceIndex:short
180 (0xB4)
IsAdjacent:bool
182 (0xB6)
DoDecalLightmapping:bool
183 (0xB7)