Schema Viewer
CCSGameRules
class70728
size
255
alignment
189
fields
Inherits from
FreezePeriod:boolnet
216 (0xD8)
WarmupPeriod:boolnet
217 (0xD9)
220 (0xDC)
224 (0xE0)
TerroristTimeOutActive:boolnet
228 (0xE4)
CTTimeOutActive:boolnet
229 (0xE5)
TerroristTimeOutRemaining:floatnet
232 (0xE8)
CTTimeOutRemaining:floatnet
236 (0xEC)
TerroristTimeOuts:intnet
240 (0xF0)
CTTimeOuts:intnet
244 (0xF4)
TechnicalTimeOut:boolnet
248 (0xF8)
MatchWaitingForResume:boolnet
249 (0xF9)
FreezeTime:intnet
252 (0xFC)
RoundTime:intnet
256 (0x100)
MatchStartTime:floatnet
260 (0x104)
264 (0x108)
268 (0x10C)
GameRestart:boolnet
272 (0x110)
GameStartTime:floatnet
276 (0x114)
TimeUntilNextPhaseStarts:floatnet
280 (0x118)
GamePhase:intnet
284 (0x11C)
TotalRoundsPlayed:intnet
288 (0x120)
RoundsPlayedThisPhase:intnet
292 (0x124)
OvertimePlaying:intnet
296 (0x128)
HostagesRemaining:intnet
300 (0x12C)
AnyHostageReached:boolnet
304 (0x130)
MapHasBombTarget:boolnet
305 (0x131)
MapHasRescueZone:boolnet
306 (0x132)
MapHasBuyZone:boolnet
307 (0x133)
IsQueuedMatchmaking:boolnet
308 (0x134)
QueuedMatchmakingMode:intnet
312 (0x138)
IsValveDS:boolnet
316 (0x13C)
LogoMap:boolnet
317 (0x13D)
PlayAllStepSoundsOnServer:boolnet
318 (0x13E)
SpectatorSlotCount:intnet
320 (0x140)
MatchDevice:intnet
324 (0x144)
HasMatchStarted:boolnet
328 (0x148)
NextMapInMapgroup:intnet
332 (0x14C)
TournamentEventName:stringnet
336 (0x150)
TournamentEventStage:stringnet
848 (0x350)
MatchStatTxt:stringnet
1360 (0x550)
TournamentPredictionsTxt:stringnet
1872 (0x750)
TournamentPredictionsPct:intnet
2384 (0x950)
2388 (0x954)
2392 (0x958)
IsDroppingItems:boolnet
2396 (0x95C)
IsQuestEligible:boolnet
2397 (0x95D)
IsHltvActive:boolnet
2398 (0x95E)
BombPlanted:boolnet
2399 (0x95F)
ProhibitedItemIndices:ISchemaFixedArray<ushort>net
2400 (0x960)
TournamentActiveCasterAccounts:ISchemaFixedArray<uint>net
2600 (0xA28)
NumBestOfMaps:intnet
2616 (0xA38)
HalloweenMaskListSeed:intnet
2620 (0xA3C)
BombDropped:boolnet
2624 (0xA40)
RoundWinStatus:intnet
2628 (0xA44)
RoundWinReason:intnet
2632 (0xA48)
TCantBuy:boolnet
2636 (0xA4C)
CTCantBuy:boolnet
2637 (0xA4D)
MatchStats_RoundResults:ISchemaFixedArray<int>net
2640 (0xA50)
MatchStats_PlayersAlive_CT:ISchemaFixedArray<int>net
2760 (0xAC8)
MatchStats_PlayersAlive_T:ISchemaFixedArray<int>net
2880 (0xB40)
TeamRespawnWaveTimes:ISchemaFixedArray<float>net
3000 (0xBB8)
3128 (0xC38)
MinimapMins:Vectornet
3256 (0xCB8)
MinimapMaxs:Vectornet
3268 (0xCC4)
MinimapVerticalSectionHeights:ISchemaFixedArray<float>net
3280 (0xCD0)
UllLocalMatchID:ulong
3312 (0xCF0)
EndMatchMapGroupVoteTypes:ISchemaFixedArray<int>net
3320 (0xCF8)
EndMatchMapGroupVoteOptions:ISchemaFixedArray<int>net
3360 (0xD20)
EndMatchMapVoteWinner:intnet
3400 (0xD48)
NumConsecutiveCTLoses:intnet
3404 (0xD4C)
NumConsecutiveTerroristLoses:intnet
3408 (0xD50)
HasHostageBeenTouched:bool
3440 (0xD70)
3444 (0xD74)
3448 (0xD78)
LevelInitialized:bool
3452 (0xD7C)
TotalRoundsPlayed1:int
3456 (0xD80)
UnBalancedRounds:int
3460 (0xD84)
EndMatchOnRoundReset:bool
3464 (0xD88)
EndMatchOnThink:bool
3465 (0xD89)
NumTerrorist:int
3468 (0xD8C)
NumCT:int
3472 (0xD90)
NumSpawnableTerrorist:int
3476 (0xD94)
NumSpawnableCT:int
3480 (0xD98)
SelectedHostageSpawnIndices:CUtlVector<int>
3488 (0xDA0)
SpawnPointsRandomSeed:int
3512 (0xDB8)
FirstConnected:bool
3516 (0xDBC)
CompleteReset:bool
3517 (0xDBD)
PickNewTeamsOnReset:bool
3518 (0xDBE)
ScrambleTeamsOnRestart:bool
3519 (0xDBF)
SwapTeamsOnRestart:bool
3520 (0xDC0)
EndMatchTiedVotes:CUtlVector<int>
3528 (0xDC8)
NeedToAskPlayersForContinueVote:bool
3556 (0xDE4)
NumQueuedMatchmakingAccounts:uint
3560 (0xDE8)
AvgPlayerRank:float
3564 (0xDEC)
QueuedMatchmakingReservationString:string
3568 (0xDF0)
NumTotalTournamentDrops:uint
3576 (0xDF8)
NumSpectatorsCountMax:uint
3580 (0xDFC)
NumSpectatorsCountMaxTV:uint
3584 (0xE00)
NumSpectatorsCountMaxLnk:uint
3588 (0xE04)
CTsAliveAtFreezetimeEnd:int
3600 (0xE10)
TerroristsAliveAtFreezetimeEnd:int
3604 (0xE14)
ForceTeamChangeSilent:bool
3608 (0xE18)
LoadingRoundBackupData:bool
3609 (0xE19)
MatchInfoShowType:int
3664 (0xE50)
MatchInfoDecidedTime:float
3668 (0xE54)
MTeamDMLastWinningTeamNumber:int
3696 (0xE70)
MTeamDMLastThinkTime:float
3700 (0xE74)
TeamDMLastAnnouncementTime:float
3704 (0xE78)
AccountTerrorist:int
3708 (0xE7C)
AccountCT:int
3712 (0xE80)
SpawnPointCount_Terrorist:int
3716 (0xE84)
SpawnPointCount_CT:int
3720 (0xE88)
MaxNumTerrorists:int
3724 (0xE8C)
MaxNumCTs:int
3728 (0xE90)
LoserBonusMostRecentTeam:int
3732 (0xE94)
TmNextPeriodicThink:float
3736 (0xE98)
VoiceWonMatchBragFired:bool
3740 (0xE9C)
WarmupNextChatNoticeTime:float
3744 (0xEA0)
HostagesRescued:int
3752 (0xEA8)
HostagesTouched:int
3756 (0xEAC)
NextHostageAnnouncement:float
3760 (0xEB0)
NoTerroristsKilled:bool
3764 (0xEB4)
NoCTsKilled:bool
3765 (0xEB5)
NoEnemiesKilled:bool
3766 (0xEB6)
CanDonateWeapons:bool
3767 (0xEB7)
FirstKillTime:float
3772 (0xEBC)
FirstBloodTime:float
3780 (0xEC4)
HostageWasInjured:bool
3808 (0xEE0)
HostageWasKilled:bool
3809 (0xEE1)
VoteCalled:bool
3824 (0xEF0)
ServerVoteOnReset:bool
3825 (0xEF1)
VoteCheckThrottle:float
3828 (0xEF4)
BuyTimeEnded:bool
3832 (0xEF8)
LastFreezeEndBeep:int
3836 (0xEFC)
TargetBombed:bool
3840 (0xF00)
BombDefused:bool
3841 (0xF01)
MapHasBombZone:bool
3842 (0xF02)
MainCTSpawnPos:Vector
3920 (0xF50)
CTSpawnPointsMasterList:CUtlVector<CHandle<SpawnPoint>>
3936 (0xF60)
TerroristSpawnPointsMasterList:CUtlVector<CHandle<SpawnPoint>>
3960 (0xF78)
RespawningAllRespawnablePlayers:bool
3984 (0xF90)
NextCTSpawnPoint:int
3988 (0xF94)
CTSpawnPointUsedTime:float
3992 (0xF98)
NextTerroristSpawnPoint:int
3996 (0xF9C)
TerroristSpawnPointUsedTime:float
4000 (0xFA0)
CTSpawnPoints:CUtlVector<CHandle<SpawnPoint>>
4008 (0xFA8)
TerroristSpawnPoints:CUtlVector<CHandle<SpawnPoint>>
4032 (0xFC0)
IsUnreservedGameServer:bool
4056 (0xFD8)
AutobalanceDisplayTime:float
4060 (0xFDC)
AllowWeaponSwitch:bool
4120 (0x1018)
RoundTimeWarningTriggered:bool
4121 (0x1019)
4124 (0x101C)
NextUpdateTeamClanNamesTime:float
4128 (0x1020)
4132 (0x1024)
AccumulatedRoundOffDamage:float
4136 (0x1028)
ShorthandedBonusLastEvalRound:int
4140 (0x102C)
MatchAbortedEarlyReason:intnet
4216 (0x1078)
HasTriggeredRoundStartMusic:bool
4220 (0x107C)
SwitchingTeamsAtRoundReset:bool
4221 (0x107D)
4248 (0x1098)
BtGlobalBlackboard:SchemaUntypedField /* KeyValues3 */
4256 (0x10A0)
PlayerResource:CHandle<CBaseEntity>
4408 (0x1138)
4416 (0x1140)
TeamUniqueKillWeaponsMatch:ISchemaFixedArray<CUtlVector<int>>
4912 (0x1330)
TeamLastKillUsedUniqueWeaponMatch:ISchemaFixedArray<bool>
5008 (0x1390)
MatchEndCount:bytenet
5048 (0x13B8)
TTeamIntroVariant:intnet
5052 (0x13BC)
CTTeamIntroVariant:intnet
5056 (0x13C0)
TeamIntroPeriod:boolnet
5060 (0x13C4)
5064 (0x13C8)
PlayedTeamIntroVO:bool
5068 (0x13CC)
RoundEndWinnerTeam:intnet
5072 (0x13D0)
RoundEndReason:intnet
5076 (0x13D4)
RoundEndShowTimerDefend:boolnet
5080 (0x13D8)
RoundEndTimerTime:intnet
5084 (0x13DC)
RoundEndFunFactToken:stringnet
5088 (0x13E0)
RoundEndFunFactPlayerSlot:uintnet
5096 (0x13E8)
RoundEndFunFactData1:intnet
5100 (0x13EC)
RoundEndFunFactData2:intnet
5104 (0x13F0)
RoundEndFunFactData3:intnet
5108 (0x13F4)
RoundEndMessage:stringnet
5112 (0x13F8)
RoundEndPlayerCount:intnet
5120 (0x1400)
RoundEndNoMusic:boolnet
5124 (0x1404)
RoundEndLegacy:intnet
5128 (0x1408)
RoundEndCount:bytenet
5132 (0x140C)
RoundStartRoundNumber:intnet
5136 (0x1410)
RoundStartCount:bytenet
5140 (0x1414)
LastPerfSampleTime:double
21536 (0x5420)
Referenced by (1)