GroundAccelerateMovementParams
Struct GroundAccelerateMovementParams
Namespace: SwiftlyS2.Shared.GameHooks
Assembly: SwiftlyS2.CS2.dll
public struct GroundAccelerateMovementParamsInherited Members
- object.Equals(object?)
- object.Equals(object?, object?)
- object.GetHashCode()
- object.GetType()
- object.ReferenceEquals(object?, object?)
- object.ToString()
Properties
Acceleration
The acceleration value. Modifications are passed to the original function.
public required float Acceleration { readonly get; set; }Property Value
FrameTime
The frame time. Read-only.
public required float FrameTime { readonly get; init; }Property Value
MoveData
public required IMoveData MoveData { readonly get; init; }Property Value
Player
public required IPlayer Player { readonly get; set; }Property Value
WishDirection
The wish direction vector. Wraps a native pointer — modifications are written back to native memory.
public required Vector WishDirection { readonly get; set; }Property Value
WishSpeed
The wish speed. Modifications are passed to the original function.
public required float WishSpeed { readonly get; set; }Property Value