IGameHookEntities
Interface IGameHookEntities
Namespace: SwiftlyS2.Shared.GameHooks
Assembly: SwiftlyS2.CS2.dll
public interface IGameHookEntitiesProperties
AcceptInput
Hook triggered when an entity accepts an input.
IAcceptInputEntityHook AcceptInput { get; }Property Value
EndTouch
Hook triggered when an entity stops touching another entity.
IEndTouchEntityHook EndTouch { get; }Property Value
FireOutput
Hook triggered when an entity fires an output.
IFireOutputEntityHook FireOutput { get; }Property Value
StartTouch
Hook triggered when an entity starts touching another entity.
IStartTouchEntityHook StartTouch { get; }Property Value
TakeDamage
Hook triggered when an entity takes damage.
ITakeDamageEntityHook TakeDamage { get; }Property Value
Touch
Hook triggered while an entity is touching another entity.
ITouchEntityHook Touch { get; }Property Value