Entity Data
CBaseDoor
entity datadesigner name: func_door
Parent Classes
Members (13)
movedir:qangle
noise1:soundname
noise2:soundname
startclosesound:soundname
closesound:soundname
chainstodoor:string
dmg:float
spawnpos:int
forceclosed:boolean
loopmovesound:boolean
ignoredebris:boolean
speed:float
Inputs (8)
Open:void
Close:void
Toggle:void
Lock:void
Unlock:void
SetSpeed:float
SetToggleState:float
SetNoNPCs:boolean
Outputs (9)
OnBlockedOpening
OnBlockedClosing
OnUnblockedOpening
OnUnblockedClosing
OnFullyClosed
OnFullyOpen
OnClose
OnOpen
OnLockedUse
Think Functions (7)
CBaseDoorDoorTouch
CBaseDoorDoorGoUp
CBaseDoorDoorGoDown
CBaseDoorDoorHitTop
CBaseDoorDoorHitBottom
CBaseDoorMovingSoundThink
CBaseDoorCloseAreaPortalsThink