swiftlys2/docs/api/ai/

Entity Data

versions
Counter-Strike 2CFuncMover

CFuncMover

entity data
designer name: func_mover
Members (40)
path_name:string
path_node_start:string
path_node_end:string
ignore_end_node:boolean
starts_moving:boolean
starts_in_reverse:boolean
starts_at_closest_point:boolean
starts_at_end:boolean
starts_following_closest_mover:boolean
time_to_reach_max_speed:float
distance_to_reach_max_speed:float
time_to_reach_zero_speed:float
distance_to_reach_zero_speed:float
time_to_blend_to_new_orientation:float
start_forward_sound:soundname
loop_forward_sound:soundname
stop_forward_sound:soundname
start_reverse_sound:soundname
loop_reverse_sound:soundname
stop_reverse_sound:soundname
arrive_at_destination_sound:soundname
CreateMovableNavMesh:boolean
create_surface_graph:boolean
AllowMovableNavMeshDockingOnEntireEntity:boolean
orientation_match_entity:string
time_to_traverse_to_next_node:float
follow_entity:string
follow_other_mover_entity:string
follow_other_mover_distance:float
follow_other_mover_ratio:float
follow_other_mover_spring_strength:float
follow_other_mover_coupler_range:vector2d
follow_other_mover_constraint_priority:int
follow_other_mover_constraint:int
path_rebuild_strategy:int
speed:float
solid:uint8
move_type:int
orientation_update:int
orientation_face_entity:string