Schema Viewer
CGameSceneNode
struct304
size
16
alignment
34
fields
NodeToWorld:CTransform
16 (0x10)
48 (0x30)
56 (0x38)
64 (0x40)
72 (0x48)
112 (0x70)
128 (0x80)
Rotation:QAnglenet
184 (0xB8)
Scale:floatnet
196 (0xC4)
AbsOrigin:Vector
200 (0xC8)
AbsRotation:QAngle
212 (0xD4)
AbsScale:float
224 (0xE0)
WrappedLocalOrigin:Vector
228 (0xE4)
WrappedLocalRotation:QAngle
240 (0xF0)
WrappedScale:float
252 (0xFC)
ParentAttachmentOrBone:short
256 (0x100)
DebugAbsOriginChanges:bool
258 (0x102)
Dormant:bool
259 (0x103)
ForceParentToBeNetworked:bool
260 (0x104)
DirtyHierarchy:SchemaUntypedField /* bitfield */
0 (0x0)
DirtyBoneMergeInfo:SchemaUntypedField /* bitfield */
0 (0x0)
NetworkedPositionChanged:SchemaUntypedField /* bitfield */
0 (0x0)
NetworkedAnglesChanged:SchemaUntypedField /* bitfield */
0 (0x0)
NetworkedScaleChanged:SchemaUntypedField /* bitfield */
0 (0x0)
WillBeCallingPostDataUpdate:SchemaUntypedField /* bitfield */
0 (0x0)
BoneMergeFlex:SchemaUntypedField /* bitfield */
0 (0x0)
LatchAbsOrigin:SchemaUntypedField /* bitfield */
0 (0x0)
DirtyBoneMergeBoneToRoot:SchemaUntypedField /* bitfield */
0 (0x0)
HierarchicalDepth:byte
263 (0x107)
HierarchyType:byte
264 (0x108)
DoNotSetAnimTimeInInvalidatePhysicsCount:byte
265 (0x109)
Name:CUtlStringTokennet
268 (0x10C)
HierarchyAttachName:CUtlStringTokennet
288 (0x120)
ClientLocalScale:float
292 (0x124)
Referenced by (13)
CBodyComponentPoint.m_sceneNodeC_BaseEntity.m_pGameSceneNodeCSkeletonInstance.base classCGameSceneNode.m_pParentCGameSceneNode.m_pChildCGameSceneNode.m_pNextSiblingCBodyComponent.m_pSceneNodeCBodyComponentPoint.m_sceneNodeCSkeletonInstance.base classCGameSceneNode.m_pParentCGameSceneNode.m_pChildCGameSceneNode.m_pNextSiblingCBodyComponent.m_pSceneNode