Schema Viewer
C_BaseEntity
class1536
size
8
alignment
82
fields
Inherits from
48 (0x30)
56 (0x38)
808 (0x328)
816 (0x330)
824 (0x338)
832 (0x340)
MaxHealth:int
840 (0x348)
Health:int
844 (0x34C)
DamageAccumulator:float
848 (0x350)
LifeState:byte
852 (0x354)
TakesDamage:bool
853 (0x355)
856 (0x358)
864 (0x360)
InterpolationFrame:byte
865 (0x361)
SceneObjectController:CHandle<C_BaseEntity>
868 (0x364)
NoInterpolationTick:int
872 (0x368)
VisibilityNoInterpolationTick:int
876 (0x36C)
ProxyRandomValue:float
880 (0x370)
EFlags:int
884 (0x374)
WaterType:byte
888 (0x378)
InterpolateEvenWithNoModel:bool
889 (0x379)
PredictionEligible:bool
890 (0x37A)
ApplyLayerMatchIDToModel:bool
891 (0x37B)
TokLayerMatchID:CUtlStringToken
892 (0x37C)
SubclassID:CUtlStringToken
896 (0x380)
SimulationTick:int
912 (0x390)
CurrentThinkContext:int
916 (0x394)
ThinkFunctions:CUtlVector<thinkfunc_t>
920 (0x398)
DisabledContextThinks:bool
944 (0x3B0)
AnimTime:float
948 (0x3B4)
SimulationTime:float
952 (0x3B8)
SceneObjectOverrideFlags:byte
956 (0x3BC)
HasSuccessfullyInterpolated:bool
957 (0x3BD)
HasAddedVarsToInterpolation:bool
958 (0x3BE)
RenderEvenWhenNotSuccessfullyInterpolated:bool
959 (0x3BF)
InterpolationLatchDirtyFlags:ISchemaFixedArray<int>
960 (0x3C0)
ListEntry:ISchemaFixedArray<ushort>
968 (0x3C8)
992 (0x3E0)
EntClientFlags:ushort
996 (0x3E4)
ClientSideRagdoll:bool
998 (0x3E6)
TeamNum:byte
999 (0x3E7)
Spawnflags:uint
1000 (0x3E8)
1004 (0x3EC)
Flags:uint
1012 (0x3F4)
AbsVelocity:Vector
1016 (0x3F8)
1028 (0x404)
1072 (0x430)
BaseVelocity:Vector
1296 (0x510)
EffectEntity:CHandle<C_BaseEntity>
1308 (0x51C)
OwnerEntity:CHandle<C_BaseEntity>
1312 (0x520)
1316 (0x524)
1317 (0x525)
1318 (0x526)
WaterLevel:float
1320 (0x528)
Effects:uint
1324 (0x52C)
GroundEntity:CHandle<C_BaseEntity>
1328 (0x530)
GroundBodyIndex:int
1332 (0x534)
Friction:float
1336 (0x538)
Elasticity:float
1340 (0x53C)
GravityScale:float
1344 (0x540)
TimeScale:float
1348 (0x544)
AnimatedEveryTick:bool
1352 (0x548)
GravityDisabled:bool
1353 (0x549)
Think:ushort
1360 (0x550)
BBoxVisFlags:byte
1376 (0x560)
ActualGravityScale:float
1380 (0x564)
GravityActuallyDisabled:bool
1384 (0x568)
Predictable:bool
1385 (0x569)
RenderWithViewModels:bool
1386 (0x56A)
FirstPredictableCommand:int
1388 (0x56C)
LastPredictableCommand:int
1392 (0x570)
OldMoveParent:CHandle<C_BaseEntity>
1396 (0x574)
1400 (0x578)
AngVelocity:QAngle
1448 (0x5A8)
DataChangeEventRef:int
1460 (0x5B4)
Dependencies:CUtlVector<CHandle<CEntityInstance>>
1464 (0x5B8)
CreationTick:int
1488 (0x5D0)
AnimTimeChanged:bool
1505 (0x5E1)
SimulationTimeChanged:bool
1506 (0x5E2)
UniqueHammerID:string
1520 (0x5F0)
1528 (0x5F8)
Referenced by (58)
C_EnvWindClientside.base classCRagdollManager.base classC_CSGO_MapPreviewCameraPathNode.base classC_ColorCorrection.base classC_VoteController.base classCEnvSoundscape.base classC_PointValueRemapper.base classCCitadelSoundOpvarSetOBB.base classC_InfoVisibilityBox.base classC_PointCamera.base classC_EnvLightProbeVolume.base classC_SkyCamera.base classC_PointEntity.base classCCSCustomHudLayout.base classC_FogController.base classCSkyboxReference.base classC_EnvWind.base classC_CSGO_EndOfMatchLineupEndpoint.base classC_CSMinimapBoundary.base classCBasePlayerController.base classC_EnvCombinedLightProbeVolume.base classC_GameRulesProxy.base classC_GlobalLight.base classC_SoundOpvarSetPointBase.base classC_InfoLadderDismount.base classC_EnvCubemap.base classC_CSGO_TeamPreviewCharacterPosition.base classC_SoundAreaEntityBase.base classC_PortraitWorldCallbackHandler.base classC_SoundEventEntity.base classCPathSimple.base classC_EnvCubemapFog.base classC_PlayerVisibility.base classC_EnvVolumetricFogController.base classCCSCustomPlayerCamera.base classC_TonemapController2.base classCPointOrient.base classC_EnvVolumetricFogVolume.base classC_EnvDetailController.base classC_CSPetPlacement.base class+18 more