swiftlys2/docs/api/releases/features/ai/

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versions
Counter-Strike 2›server›CBeam

CBeam

class
2288
size
8
alignment
23
fields
FrameRate:floatnet
2128 (0x850)
HDRColorScale:floatnet
2132 (0x854)
FireTime:GameTime_t
2136 (0x858)
Damage:float
2140 (0x85C)
NumBeamEnts:bytenet
2144 (0x860)
BaseMaterial:CStrongHandle<InfoForResourceTypeIMaterial2>net
2152 (0x868)
HaloIndex:CStrongHandle<InfoForResourceTypeIMaterial2>net
2160 (0x870)
BeamType:BeamType_tnet
2168 (0x878)
BeamFlags:uintnet
2172 (0x87C)
AttachEntity:ISchemaFixedArray<CHandle<CBaseEntity>>net
2176 (0x880)
Width:floatnet
2228 (0x8B4)
EndWidth:floatnet
2232 (0x8B8)
FadeLength:floatnet
2236 (0x8BC)
HaloScale:floatnet
2240 (0x8C0)
Amplitude:floatnet
2244 (0x8C4)
StartFrame:floatnet
2248 (0x8C8)
Speed:floatnet
2252 (0x8CC)
Frame:floatnet
2256 (0x8D0)
TurnedOff:boolnet
2260 (0x8D4)
EndPos:Vectornet
2264 (0x8D8)
EndEntity:CHandle<CBaseEntity>
2276 (0x8E4)
DissolveType:int
2280 (0x8E8)