SteamRelayNetworkStatus_t
Struct SteamRelayNetworkStatus_t
Namespace: SwiftlyS2.Shared.SteamAPI
Assembly: SwiftlyS2.CS2.dll
public struct SteamRelayNetworkStatus_tInherited Members
- object.Equals(object?)
- object.Equals(object?, object?)
- object.GetHashCode()
- object.GetType()
- object.ReferenceEquals(object?, object?)
- object.ToString()
Fields
k_iCallback
public const int k_iCallback = 1281Field Value
m_bPingMeasurementInProgress
public int m_bPingMeasurementInProgressField Value
m_eAvail
public ESteamNetworkingAvailability m_eAvailField Value
m_eAvailAnyRelay
public ESteamNetworkingAvailability m_eAvailAnyRelayField Value
m_eAvailNetworkConfig
public ESteamNetworkingAvailability m_eAvailNetworkConfigField Value
Properties
m_debugMsg
public string m_debugMsg { get; set; }Property Value