Entity Data
CPhysicsProp
entity datadesigner name: prop_physics
Members (26)
massscale:float
buoyancyscale:float
Damagetype:int
acceptdamagefromheldobjects:boolean
:boolean
forcemotiondisabled
:boolean
phys_start_asleep
dynamiccontinuouscontactbehavior:float64
glowstate:int
glowrange:int
glowrangemin:int
glowcolor:color32
damagetoenablemotion:int
forcetoenablemotion:float
CrateType:int
ItemClass%d:string
ItemCount%d:int
ammobalancing_removable:boolean
forcenpcexclude:boolean
auto_convert_back_from_debris:boolean
mute_impact_effects:boolean
enableuseoutput:boolean
:int
health
Inputs (2)
EnableMotion() -> void
raw: EnableMotion
Enable motion for the prop
DisableMotion() -> void
raw: ScriptDisableMotion
Disable motion for the prop
Outputs (7)
MotionEnabled
OnAwakened
OnAwake
OnAsleep
OnPlayerUse
OnOutOfWorld
OnPlayerPickup
Think Functions (2)
CPhysicsPropClearFlagsThink
CPhysicsPropClearThrownByPlayerThink