swiftlys2/docs/api/ai/

Entity Data

versions
Counter-Strike 2CPhysicsProp

CPhysicsProp

entity data
designer name: prop_physics
Members (24)
massscale:float
buoyancyscale:float
Damagetype:int
acceptdamagefromheldobjects:boolean
dynamiccontinuouscontactbehavior:uint8
glowstate:int
glowrange:int
glowrangemin:int
glowcolor:color32
damagetoenablemotion:int
forcetoenablemotion:float
CrateType:int
ItemClass%d:string
ItemCount%d:int
ammobalancing_removable:boolean
updatenavwhenmoving:boolean
forcenavcut:boolean
allowobstacleconvexhullmerging:boolean
forcenavignore:boolean
nonavmeshblocker:boolean
forcenpcexclude:boolean
auto_convert_back_from_debris:boolean
mute_impact_effects:boolean
enableuseoutput:boolean
Inputs (16)
EnableMotion:void
DisableMotion:void
Wake:void
SetAutoConvertBackFromDebris:boolean
Sleep:void
StartGlowing:void
StopGlowing:void
SetGlowOverride:vector
SetGlowRange:int
SetMass:float
SetGravityEnabled:void
DisableGravity:void
SetDragEnabled:void
DisableDrag:void
EnableCollisions:void
DisableCollisions:void
Outputs (7)
OnAwakened
OnAwake
OnAsleep
OnMotionEnabled
OnPlayerUse
OnPlayerPickup
OnOutOfWorld
Think Functions (2)
CPhysicsPropClearFlagsThink
CPhysicsPropClearThrownByPlayerThink