swiftlys2/docs/api/releases/features/ai/

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Counter-Strike 2›server›CBreakableProp

CBreakableProp

class
3024
size
16
alignment
33
fields
CPropDataComponent:CPropDataComponentnet
2680 (0xA78)
OnStartDeath:CEntityIOOutput
2744 (0xAB8)
2768 (0xAD0)
OnHealthChanged:SchemaUntypedField /* CEntityOutputTemplate< float32 > */
2792 (0xAE8)
OnTakeDamage:CEntityIOOutput
2824 (0xB08)
ImpactEnergyScale:float
2848 (0xB20)
MinHealthDmg:int
2852 (0xB24)
PreferredCarryAngles:QAngle
2856 (0xB28)
PressureDelay:float
2868 (0xB34)
DefBurstScale:float
2872 (0xB38)
DefBurstOffset:Vector
2876 (0xB3C)
Breaker:CHandle<CBaseEntity>
2888 (0xB48)
PerformanceMode:PerformanceMode_t
2892 (0xB4C)
PreventDamageBeforeTime:GameTime_t
2896 (0xB50)
BreakableContentsType:BreakableContentsType_t
2900 (0xB54)
StrBreakableContentsPropGroupOverride:string
2904 (0xB58)
StrBreakableContentsParticleOverride:string
2912 (0xB60)
HasBreakPiecesOrCommands:bool
2920 (0xB68)
ExplodeDamage:float
2924 (0xB6C)
ExplodeRadius:float
2928 (0xB70)
ExplosionType:CGlobalSymbol
2936 (0xB78)
ExplosionDelay:float
2944 (0xB80)
ExplosionBuildupSound:string
2952 (0xB88)
ExplosionCustomEffect:string
2960 (0xB90)
ExplosionCustomSound:string
2968 (0xB98)
ExplosionModifier:string
2976 (0xBA0)
PhysicsAttacker:CHandle<CBasePlayerPawn>
2984 (0xBA8)
LastPhysicsInfluenceTime:GameTime_t
2988 (0xBAC)
DefaultFadeScale:float
2992 (0xBB0)
LastAttacker:CHandle<CBaseEntity>
2996 (0xBB4)
PuntSound:string
3000 (0xBB8)
UsePuntSound:bool
3008 (0xBC0)
OriginalBlockLOS:bool
3009 (0xBC1)