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CEntityIOOutput
struct24
size
255
alignment
0
fields
Referenced by (278)
CBaseFilter.m_OnPassCBaseFilter.m_OnFailCEnvSoundscape.m_OnPlayCLogicRelay.m_OnSpawnCLogicRelay.m_OnTriggerCBaseAnimGraph.m_OnExternalChoreoGraphChangedC_BreakableProp.m_OnStartDeathC_BreakableProp.m_OnBreakC_BreakableProp.m_OnTakeDamageC_SoundEventEntity.m_onSoundFinishedC_BaseTrigger.m_OnStartTouchC_BaseTrigger.m_OnStartTouchAllC_BaseTrigger.m_OnEndTouchC_BaseTrigger.m_OnEndTouchAllC_BaseTrigger.m_OnTouchingC_BaseTrigger.m_OnTouchingEachEntityC_BaseTrigger.m_OnNotTouchingC_BaseTrigger.m_OnTouchingChangedC_DynamicProp.m_pOutputAnimBegunC_DynamicProp.m_pOutputAnimOverC_DynamicProp.m_pOutputAnimLoopCycleOverC_DynamicProp.m_OnAnimReachedStartC_DynamicProp.m_OnAnimReachedEndC_BarnLight.m_StyleEventC_CSWeaponBase.m_OnPlayerPickupCInfoWorldLayer.m_pOutputOnEntitiesSpawnedCBaseDoor.m_OnBlockedClosingCBaseDoor.m_OnBlockedOpeningCBaseDoor.m_OnUnblockedClosingCBaseDoor.m_OnUnblockedOpeningCBaseDoor.m_OnFullyClosedCBaseDoor.m_OnFullyOpenCBaseDoor.m_OnCloseCBaseDoor.m_OnOpenCBaseDoor.m_OnLockedUseCGunTarget.m_OnDeathCGameMoney.m_OnMoneySpentCGameMoney.m_OnMoneySpentFailCBarnLight.m_StyleEventCTimerEntity.m_OnTimer+238 more