swiftlys2/docs/api/ai/

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versions
Counter-Strike 2clientC_BreakableProp

C_BreakableProp

class
4848
size
16
alignment
29
fields
CPropDataComponent:CPropDataComponent
4528 (0x11B0)
OnStartDeath:CEntityIOOutput
4592 (0x11F0)
4616 (0x1208)
OnHealthChanged:SchemaUntypedField /* CEntityOutputTemplate< float32 > */
4640 (0x1220)
OnTakeDamage:CEntityIOOutput
4672 (0x1240)
ImpactEnergyScale:float
4696 (0x1258)
MinHealthDmg:int
4700 (0x125C)
PressureDelay:float
4704 (0x1260)
DefBurstScale:float
4708 (0x1264)
DefBurstOffset:Vector
4712 (0x1268)
Breaker:CHandle<C_BaseEntity>
4724 (0x1274)
PerformanceMode:PerformanceMode_t
4728 (0x1278)
PreventDamageBeforeTime:GameTime_t
4732 (0x127C)
BreakableContentsType:BreakableContentsType_t
4736 (0x1280)
StrBreakableContentsPropGroupOverride:string
4744 (0x1288)
StrBreakableContentsParticleOverride:string
4752 (0x1290)
HasBreakPiecesOrCommands:bool
4760 (0x1298)
ExplodeDamage:float
4764 (0x129C)
ExplodeRadius:float
4768 (0x12A0)
ExplosionType:CGlobalSymbol
4776 (0x12A8)
ExplosionDelay:float
4784 (0x12B0)
ExplosionBuildupSound:string
4792 (0x12B8)
ExplosionCustomEffect:string
4800 (0x12C0)
ExplosionCustomSound:string
4808 (0x12C8)
ExplosionModifier:string
4816 (0x12D0)
PhysicsAttacker:CHandle<C_BasePlayerPawn>
4824 (0x12D8)
LastPhysicsInfluenceTime:GameTime_t
4828 (0x12DC)
DefaultFadeScale:float
4832 (0x12E0)
LastAttacker:CHandle<C_BaseEntity>
4836 (0x12E4)