Schema Viewer
C_BaseModelEntity
class4016
size
8
alignment
44
fields
Inherits from
2800 (0xAF0)
2808 (0xAF8)
2832 (0xB10)
2840 (0xB18)
2844 (0xB1C)
2848 (0xB20)
2852 (0xB24)
2856 (0xB28)
DestructiblePartInitialStateDestructed0_PartIndex:int
2860 (0xB2C)
DestructiblePartInitialStateDestructed1_PartIndex:int
2864 (0xB30)
DestructiblePartInitialStateDestructed2_PartIndex:int
2868 (0xB34)
DestructiblePartInitialStateDestructed3_PartIndex:int
2872 (0xB38)
DestructiblePartInitialStateDestructed4_PartIndex:int
2876 (0xB3C)
DestructiblePartInitialStateDestructed0_GenerateBreakpieces:bool
2880 (0xB40)
DestructiblePartInitialStateDestructed1_GenerateBreakpieces:bool
2881 (0xB41)
DestructiblePartInitialStateDestructed2_GenerateBreakpieces:bool
2882 (0xB42)
DestructiblePartInitialStateDestructed3_GenerateBreakpieces:bool
2883 (0xB43)
DestructiblePartInitialStateDestructed4_GenerateBreakpieces:bool
2884 (0xB44)
2888 (0xB48)
InitModelEffects:bool
3184 (0xC70)
DoingModelEffects:bool
3185 (0xC71)
OldHealth:int
3188 (0xC74)
3192 (0xC78)
3193 (0xC79)
AllowFadeInView:bool
3194 (0xC7A)
Render:Color
3224 (0xC98)
RenderAttributes:SchemaUntypedField /* C_UtlVectorEmbeddedNetworkVar< EntityRenderAttribute_t > */
3232 (0xCA0)
RenderToCubemaps:bool
3360 (0xD20)
NoInterpolate:bool
3361 (0xD21)
3368 (0xD28)
3552 (0xDE0)
GlowBackfaceMult:float
3640 (0xE38)
FadeMinDist:float
3644 (0xE3C)
FadeMaxDist:float
3648 (0xE40)
FadeScale:float
3652 (0xE44)
ShadowStrength:float
3656 (0xE48)
ObjectCulling:byte
3660 (0xE4C)
3661 (0xE4D)
BodyGroupChoices:SchemaUntypedField /* CUtlOrderedMap< CGlobalSymbol, int32 > */
3664 (0xE50)
3704 (0xE78)
3928 (0xF58)
ClientOverrideTint:Color
3936 (0xF60)
UseClientOverrideTint:bool
3940 (0xF64)
DisabledHitGroups:ISchemaFixedArray<uint>
4000 (0xFA0)
Referenced by (32)
CFuncWater.base classC_SpotlightEnd.base classC_FuncTrackTrain.base classC_TriggerVolume.base classC_BaseToggle.base classCCashStack.base classC_Sprite.base classCGrenadeTracer.base classC_FuncBrush.base classC_Breakable.base classC_FuncRotating.base classC_World.base classC_ParticleSystem.base classC_TextureBasedAnimatable.base classC_PrecipitationBlocker.base classC_RopeKeyframe.base classCBaseAnimGraph.base classC_ShatterGlassShardPhysics.base classC_ModelPointEntity.base classC_FuncConveyor.base classC_Inferno.base classC_EntityDissolve.base classC_FuncLadder.base classC_DynamicLight.base classCWaterSplasher.base classC_Beam.base classC_LightEntity.base classC_BaseClientUIEntity.base classCServerOnlyModelEntity.base classC_BarnLight.base classC_EnvSky.base classC_EnvDecal.base class