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Counter-Strike 2›server›CBarnLight

CBarnLight

class
2872
size
8
alignment
77
fields
Enabled:boolnet
2128 (0x850)
ColorMode:intnet
2132 (0x854)
Color:Colornet
2136 (0x858)
ColorTemperature:floatnet
2140 (0x85C)
Brightness:floatnet
2144 (0x860)
BrightnessScale:floatnet
2148 (0x864)
DirectLight:intnet
2152 (0x868)
BakedShadowIndex:intnet
2156 (0x86C)
LightPathUniqueId:intnet
2160 (0x870)
LightMapUniqueId:intnet
2164 (0x874)
LuminaireShape:intnet
2168 (0x878)
LuminaireSize:floatnet
2172 (0x87C)
LuminaireAnisotropy:floatnet
2176 (0x880)
LightStyleString:stringnet
2184 (0x888)
LightStyleStartTime:GameTime_tnet
2192 (0x890)
QueuedLightStyleStrings:CUtlVector<CUtlString>net
2200 (0x898)
LightStyleEvents:CUtlVector<CUtlString>net
2224 (0x8B0)
LightStyleTargets:CUtlVector<CHandle<CBaseModelEntity>>net
2248 (0x8C8)
2272 (0x8E0)
LightCookie:CStrongHandle<InfoForResourceTypeCTextureBase>net
2400 (0x960)
Shape:floatnet
2408 (0x968)
SoftX:floatnet
2412 (0x96C)
SoftY:floatnet
2416 (0x970)
Skirt:floatnet
2420 (0x974)
SkirtNear:floatnet
2424 (0x978)
SizeParams:Vectornet
2428 (0x97C)
Range:floatnet
2440 (0x988)
Shear:Vectornet
2444 (0x98C)
BakeSpecularToCubemaps:intnet
2456 (0x998)
BakeSpecularToCubemapsSize:Vectornet
2460 (0x99C)
BakeSpecularToCubemapsScale:floatnet
2472 (0x9A8)
CastShadows:intnet
2476 (0x9AC)
ShadowMapSize:intnet
2480 (0x9B0)
ShadowPriority:intnet
2484 (0x9B4)
ContactShadow:boolnet
2488 (0x9B8)
ForceShadowsEnabled:boolnet
2489 (0x9B9)
BounceLight:intnet
2492 (0x9BC)
BounceScale:floatnet
2496 (0x9C0)
MinRoughness:floatnet
2500 (0x9C4)
AlternateColor:Vectornet
2504 (0x9C8)
AlternateColorBrightness:floatnet
2516 (0x9D4)
Fog:intnet
2520 (0x9D8)
FogStrength:floatnet
2524 (0x9DC)
FogShadows:intnet
2528 (0x9E0)
FogScale:floatnet
2532 (0x9E4)
FadeSizeStart:floatnet
2536 (0x9E8)
FadeSizeEnd:floatnet
2540 (0x9EC)
ShadowFadeSizeStart:floatnet
2544 (0x9F0)
ShadowFadeSizeEnd:floatnet
2548 (0x9F4)
PrecomputedFieldsValid:boolnet
2552 (0x9F8)
PrecomputedBoundsMins:Vectornet
2556 (0x9FC)
PrecomputedBoundsMaxs:Vectornet
2568 (0xA08)
PrecomputedOBBOrigin:Vectornet
2580 (0xA14)
PrecomputedOBBAngles:QAnglenet
2592 (0xA20)
PrecomputedOBBExtent:Vectornet
2604 (0xA2C)
PrecomputedSubFrusta:intnet
2616 (0xA38)
PrecomputedOBBOrigin0:Vectornet
2620 (0xA3C)
PrecomputedOBBAngles0:QAnglenet
2632 (0xA48)
PrecomputedOBBExtent0:Vectornet
2644 (0xA54)
PrecomputedOBBOrigin1:Vectornet
2656 (0xA60)
PrecomputedOBBAngles1:QAnglenet
2668 (0xA6C)
PrecomputedOBBExtent1:Vectornet
2680 (0xA78)
PrecomputedOBBOrigin2:Vectornet
2692 (0xA84)
PrecomputedOBBAngles2:QAnglenet
2704 (0xA90)
PrecomputedOBBExtent2:Vectornet
2716 (0xA9C)
PrecomputedOBBOrigin3:Vectornet
2728 (0xAA8)
PrecomputedOBBAngles3:QAnglenet
2740 (0xAB4)
PrecomputedOBBExtent3:Vectornet
2752 (0xAC0)
PrecomputedOBBOrigin4:Vectornet
2764 (0xACC)
PrecomputedOBBAngles4:QAnglenet
2776 (0xAD8)
PrecomputedOBBExtent4:Vectornet
2788 (0xAE4)
PrecomputedOBBOrigin5:Vectornet
2800 (0xAF0)
PrecomputedOBBAngles5:QAnglenet
2812 (0xAFC)
PrecomputedOBBExtent5:Vectornet
2824 (0xB08)
PvsModifyEntity:bool
2836 (0xB14)
TransmitAlways:bool
2837 (0xB15)
VisClusters:CUtlVector<ushort>net
2840 (0xB18)