swiftlys2/docs/api/ai/

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versions
Counter-Strike 2serverCBarnLight

CBarnLight

class
2648
size
8
alignment
77
fields
Enabled:boolnet
1904 (0x770)
ColorMode:intnet
1908 (0x774)
Color:Colornet
1912 (0x778)
ColorTemperature:floatnet
1916 (0x77C)
Brightness:floatnet
1920 (0x780)
BrightnessScale:floatnet
1924 (0x784)
DirectLight:intnet
1928 (0x788)
BakedShadowIndex:intnet
1932 (0x78C)
LightPathUniqueId:intnet
1936 (0x790)
LightMapUniqueId:intnet
1940 (0x794)
LuminaireShape:intnet
1944 (0x798)
LuminaireSize:floatnet
1948 (0x79C)
LuminaireAnisotropy:floatnet
1952 (0x7A0)
LightStyleString:stringnet
1960 (0x7A8)
LightStyleStartTime:GameTime_tnet
1968 (0x7B0)
QueuedLightStyleStrings:CUtlVector<CUtlString>net
1976 (0x7B8)
LightStyleEvents:CUtlVector<CUtlString>net
2000 (0x7D0)
LightStyleTargets:CUtlVector<CHandle<CBaseModelEntity>>net
2024 (0x7E8)
2048 (0x800)
LightCookie:CStrongHandle<InfoForResourceTypeCTextureBase>net
2176 (0x880)
Shape:floatnet
2184 (0x888)
SoftX:floatnet
2188 (0x88C)
SoftY:floatnet
2192 (0x890)
Skirt:floatnet
2196 (0x894)
SkirtNear:floatnet
2200 (0x898)
SizeParams:Vectornet
2204 (0x89C)
Range:floatnet
2216 (0x8A8)
Shear:Vectornet
2220 (0x8AC)
BakeSpecularToCubemaps:intnet
2232 (0x8B8)
BakeSpecularToCubemapsSize:Vectornet
2236 (0x8BC)
BakeSpecularToCubemapsScale:floatnet
2248 (0x8C8)
CastShadows:intnet
2252 (0x8CC)
ShadowMapSize:intnet
2256 (0x8D0)
ShadowPriority:intnet
2260 (0x8D4)
ContactShadow:boolnet
2264 (0x8D8)
ForceShadowsEnabled:boolnet
2265 (0x8D9)
BounceLight:intnet
2268 (0x8DC)
BounceScale:floatnet
2272 (0x8E0)
MinRoughness:floatnet
2276 (0x8E4)
AlternateColor:Vectornet
2280 (0x8E8)
AlternateColorBrightness:floatnet
2292 (0x8F4)
Fog:intnet
2296 (0x8F8)
FogStrength:floatnet
2300 (0x8FC)
FogShadows:intnet
2304 (0x900)
FogScale:floatnet
2308 (0x904)
FadeSizeStart:floatnet
2312 (0x908)
FadeSizeEnd:floatnet
2316 (0x90C)
ShadowFadeSizeStart:floatnet
2320 (0x910)
ShadowFadeSizeEnd:floatnet
2324 (0x914)
PrecomputedFieldsValid:boolnet
2328 (0x918)
PrecomputedBoundsMins:Vectornet
2332 (0x91C)
PrecomputedBoundsMaxs:Vectornet
2344 (0x928)
PrecomputedOBBOrigin:Vectornet
2356 (0x934)
PrecomputedOBBAngles:QAnglenet
2368 (0x940)
PrecomputedOBBExtent:Vectornet
2380 (0x94C)
PrecomputedSubFrusta:intnet
2392 (0x958)
PrecomputedOBBOrigin0:Vectornet
2396 (0x95C)
PrecomputedOBBAngles0:QAnglenet
2408 (0x968)
PrecomputedOBBExtent0:Vectornet
2420 (0x974)
PrecomputedOBBOrigin1:Vectornet
2432 (0x980)
PrecomputedOBBAngles1:QAnglenet
2444 (0x98C)
PrecomputedOBBExtent1:Vectornet
2456 (0x998)
PrecomputedOBBOrigin2:Vectornet
2468 (0x9A4)
PrecomputedOBBAngles2:QAnglenet
2480 (0x9B0)
PrecomputedOBBExtent2:Vectornet
2492 (0x9BC)
PrecomputedOBBOrigin3:Vectornet
2504 (0x9C8)
PrecomputedOBBAngles3:QAnglenet
2516 (0x9D4)
PrecomputedOBBExtent3:Vectornet
2528 (0x9E0)
PrecomputedOBBOrigin4:Vectornet
2540 (0x9EC)
PrecomputedOBBAngles4:QAnglenet
2552 (0x9F8)
PrecomputedOBBExtent4:Vectornet
2564 (0xA04)
PrecomputedOBBOrigin5:Vectornet
2576 (0xA10)
PrecomputedOBBAngles5:QAnglenet
2588 (0xA1C)
PrecomputedOBBExtent5:Vectornet
2600 (0xA28)
PvsModifyEntity:bool
2612 (0xA34)
TransmitAlways:bool
2613 (0xA35)
VisClusters:CUtlVector<ushort>net
2616 (0xA38)