swiftlys2/docs/api/ai/

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versions
Counter-Strike 2clientC_BasePlayerPawn

C_BasePlayerPawn

class
5088
size
8
alignment
28
fields
WeaponServices:CPlayer_WeaponServices
4616 (0x1208)
4624 (0x1210)
AutoaimServices:CPlayer_AutoaimServices
4632 (0x1218)
ObserverServices:CPlayer_ObserverServices
4640 (0x1220)
WaterServices:CPlayer_WaterServices
4648 (0x1228)
4656 (0x1230)
FlashlightServices:CPlayer_FlashlightServices
4664 (0x1238)
CameraServices:CPlayer_CameraServices
4672 (0x1240)
MovementServices:CPlayer_MovementServices
4680 (0x1248)
ServerViewAngleChanges:SchemaUntypedField /* C_UtlVectorEmbeddedNetworkVar< ViewAngleServerChange_t > */
4696 (0x1258)
V_angle:QAngle
4800 (0x12C0)
V_anglePrevious:QAngle
4812 (0x12CC)
HideHUD:uint
4824 (0x12D8)
Skybox3d:sky3dparams_t
4832 (0x12E0)
DeathTime:GameTime_t
4976 (0x1370)
PredictionError:Vector
4980 (0x1374)
PredictionErrorTime:GameTime_t
4992 (0x1380)
LastCameraSetupLocalOrigin:Vector
5024 (0x13A0)
LastCameraSetupTime:GameTime_t
5036 (0x13AC)
FOVSensitivityAdjust:float
5040 (0x13B0)
MouseSensitivity:float
5044 (0x13B4)
OldOrigin:Vector
5048 (0x13B8)
OldSimulationTime:float
5060 (0x13C4)
LastExecutedCommandNumber:int
5064 (0x13C8)
LastExecutedCommandTick:int
5068 (0x13CC)
Controller:CHandle<CBasePlayerController>
5072 (0x13D0)
DefaultController:CHandle<CBasePlayerController>
5076 (0x13D4)
IsSwappingToPredictableController:bool
5080 (0x13D8)