Schema Viewer
CCSWeaponBase
class4736
size
255
alignment
59
fields
Inherits from
Removeable:bool
3832 (0xEF8)
PlayerAmmoStockOnPickup:bool
3833 (0xEF9)
RequireUseToTouch:bool
3834 (0xEFA)
3836 (0xEFC)
3840 (0xF00)
3844 (0xF04)
InspectPending:boolnet
3848 (0xF08)
InspectShouldLoop:boolnet
3849 (0xF09)
LastEmptySoundCmdNum:int
3892 (0xF34)
FireOnEmpty:bool
3920 (0xF50)
3928 (0xF58)
3952 (0xF70)
TurningInaccuracyDelta:float
3956 (0xF74)
TurningInaccuracyEyeDirLast:Vector
3960 (0xF78)
TurningInaccuracy:float
3972 (0xF84)
AccuracyPenalty:floatnet
3976 (0xF88)
3980 (0xF8C)
AccuracySmoothedForZoom:float
3984 (0xF90)
RecoilIndex:intnet
3988 (0xF94)
RecoilIndex1:floatnet
3992 (0xF98)
BurstMode:boolnet
3996 (0xF9C)
4000 (0xFA0)
PostponeFireReadyFrac:floatnet
4004 (0xFA4)
InReload:boolnet
4008 (0xFA8)
4012 (0xFAC)
4016 (0xFB0)
4020 (0xFB4)
IsHauledBack:boolnet
4028 (0xFBC)
SilencerOn:boolnet
4029 (0xFBD)
4032 (0xFC0)
Stealthy:boolnet
4036 (0xFC4)
InSilentReloadSection:bool
4037 (0xFC5)
SilentReloadStatCounted:bool
4038 (0xFC6)
SilentReloadStatPending:bool
4039 (0xFC7)
4040 (0xFC8)
ReloadHeldSinceStart:boolnet
4044 (0xFCC)
WeaponActionPlaybackRate:floatnet
4048 (0xFD0)
OriginalTeamNumber:intnet
4052 (0xFD4)
MostRecentTeamNumber:intnet
4056 (0xFD8)
DroppedNearBuyZone:boolnet
4060 (0xFDC)
NextAttackRenderTimeOffset:float
4064 (0xFE0)
CanBePickedUp:boolnet
4088 (0xFF8)
UseCanOverrideNextOwnerTouchTime:bool
4089 (0xFF9)
4092 (0xFFC)
4096 (0x1000)
4104 (0x1008)
PrevOwner:CHandle<CCSPlayerPawn>net
4108 (0x100C)
4112 (0x1010)
WasActiveWeaponWhenDropped:boolnet
4116 (0x1014)
Donated:bool
4148 (0x1034)
4152 (0x1038)
WasOwnedByCT:bool
4156 (0x103C)
WasOwnedByTerrorist:bool
4157 (0x103D)
NumRemoveUnownedWeaponThink:int
4160 (0x1040)
4256 (0x10A0)
IronSightMode:intnet
4280 (0x10B8)
4284 (0x10BC)
WatTickOffset:floatnet
4288 (0x10C0)
4304 (0x10D0)