swiftlys2/docs/api/releases/features/ai/
API Reference › SteamAPI

ClientGameServerDeny_t

Struct
Namespace: SwiftlyS2.Shared.SteamAPI · Assembly: SwiftlyS2.CS2.dll
public struct ClientGameServerDeny_t

Sent by the Steam server to the client telling it to disconnect from the specified game server, which it may be in the process of or already connected to. The game client should immediately disconnect upon receiving this message. This can usually occur if the user doesn't have rights to play on the game server.

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Fields

k_iCallback

public const int k_iCallback = 113
Field Value

m_bSecure

public ushort m_bSecure
Field Value

m_uAppID

public uint m_uAppID
Field Value

m_uReason

public uint m_uReason
Field Value

m_unGameServerIP

public uint m_unGameServerIP
Field Value

m_usGameServerPort

public ushort m_usGameServerPort
Field Value