swiftlys2/docs/api/releases/features/ai/
API Reference › SteamAPI

GSReputation_t

Struct
Namespace: SwiftlyS2.Shared.SteamAPI · Assembly: SwiftlyS2.CS2.dll
public struct GSReputation_t

Sent as a reply to GetServerReputation()

View source

Fields

k_iCallback

public const int k_iCallback = 209
Field Value

m_bBanned

True if the server is banned from the Steam

public bool m_bBanned
Field Value

m_eResult

Result of the call;

public EResult m_eResult
Field Value

m_ulBannedGameID

The game ID the banned server is serving

public ulong m_ulBannedGameID
Field Value

m_unBanExpires

Time the ban expires, expressed in the Unix epoch (seconds since 1/1/1970)

public uint m_unBanExpires
Field Value

m_unBannedIP

master servers The following members are only filled out if m_bBanned is true. They will all be set to zero otherwise. Master server bans are by IP so it is possible to be banned even when the score is good high if there is a bad server on another port. This information can be used to determine which server is bad. The IP of the banned server

public uint m_unBannedIP
Field Value

m_unReputationScore

The reputation score for the game server

public uint m_unReputationScore
Field Value

m_usBannedPort

The port of the banned server

public ushort m_usBannedPort
Field Value