API Reference › SteamAPI
UserAchievementStored_t
StructNamespace: SwiftlyS2.Shared.SteamAPI · Assembly: SwiftlyS2.CS2.dll
public struct UserAchievementStored_tresult of a request to store the achievements for a game, or an "indicate progress" call. If both m_nCurProgress and m_nMaxProgress are zero, that means the achievement has been fully unlocked.
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