swiftlys2/docs/api/releases/features/ai/
API Reference › SteamAPI

SteamInputDeviceConnected_t

Struct
Namespace: SwiftlyS2.Shared.SteamAPI · Assembly: SwiftlyS2.CS2.dll
public struct SteamInputDeviceConnected_t

called when a new controller has been connected, will fire once per controller if multiple new controllers connect in the same frame

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Fields

k_iCallback

public const int k_iCallback = 2801
Field Value

m_ulConnectedDeviceHandle

Handle for device

public InputHandle_t m_ulConnectedDeviceHandle
Field Value