CBaseDoor
Inherited from CBaseToggle
| EntityKeyValues Name | Field Name | Field Type |
|---|
movedir | m_angMoveEntitySpace | FIELD_QANGLE |
noise1 | m_NoiseMoving | FIELD_SOUNDNAME |
noise2 | m_NoiseArrived | FIELD_SOUNDNAME |
startclosesound | m_NoiseMovingClosed | FIELD_SOUNDNAME |
closesound | m_NoiseArrivedClosed | FIELD_SOUNDNAME |
chainstodoor | m_ChainTarget | FIELD_STRING |
dmg | m_flBlockDamage | FIELD_FLOAT32 |
spawnpos | m_eSpawnPosition | FIELD_INT32 |
forceclosed | m_bForceClosed | FIELD_BOOLEAN |
loopmovesound | m_bLoopMoveSound | FIELD_BOOLEAN |
ignoredebris | m_bIgnoreDebris | FIELD_BOOLEAN |
CreateNavObstacle | m_bCreateNavObstacle | FIELD_BOOLEAN |
| Input Name | Field Type |
|---|
Open | FIELD_VOID |
Close | FIELD_VOID |
Toggle | FIELD_VOID |
Lock | FIELD_VOID |
Unlock | FIELD_VOID |
SetSpeed | FIELD_FLOAT32 |
SetToggleState | FIELD_FLOAT32 |
SetNoNPCs | FIELD_BOOLEAN |
| Output Name | Field Type |
|---|
OnBlockedOpening | FIELD_CUSTOM |
OnBlockedClosing | FIELD_CUSTOM |
OnUnblockedOpening | FIELD_CUSTOM |
OnUnblockedClosing | FIELD_CUSTOM |
OnFullyClosed | FIELD_CUSTOM |
OnFullyOpen | FIELD_CUSTOM |
OnClose | FIELD_CUSTOM |
OnOpen | FIELD_CUSTOM |
OnLockedUse | FIELD_CUSTOM |
| Function Name |
|---|
CBaseDoorDoorTouch |
CBaseDoorDoorGoUp |
CBaseDoorDoorGoDown |
CBaseDoorDoorHitTop |
CBaseDoorDoorHitBottom |
CBaseDoorMovingSoundThink |
CBaseDoorCloseAreaPortalsThink |