CPhysicsProp
Inherited from CBreakableProp
| EntityKeyValues Name | Field Name | Field Type |
|---|
massscale | m_massScale | FIELD_FLOAT32 |
buoyancyscale | m_buoyancyScale | FIELD_FLOAT32 |
Damagetype | m_damageType | FIELD_INT32 |
acceptdamagefromheldobjects | m_bAcceptDamageFromHeldObjects | FIELD_BOOLEAN |
dynamiccontinuouscontactbehavior | m_nDynamicContinuousContactBehavior | FIELD_UINT8 |
glowstate | m_iInitialGlowState | FIELD_INT32 |
glowrange | m_nGlowRange | FIELD_INT32 |
glowrangemin | m_nGlowRangeMin | FIELD_INT32 |
glowcolor | m_glowColor | FIELD_COLOR32 |
damagetoenablemotion | m_damageToEnableMotion | FIELD_INT32 |
forcetoenablemotion | m_flForceToEnableMotion | FIELD_FLOAT32 |
CrateType | m_CrateType | FIELD_INT32 |
ItemClass%d | m_strItemClass | FIELD_STRING |
ItemCount%d | m_nItemCount | FIELD_INT32 |
ammobalancing_removable | m_bRemovableForAmmoBalancing | FIELD_BOOLEAN |
updatenavwhenmoving | m_bUpdateNavWhenMoving | FIELD_BOOLEAN |
forcenavcut | m_bForceNavObstacleCut | FIELD_BOOLEAN |
allowobstacleconvexhullmerging | m_bAllowObstacleConvexHullMerging | FIELD_BOOLEAN |
forcenavignore | m_bForceNavIgnore | FIELD_BOOLEAN |
nonavmeshblocker | m_bNoNavmeshBlocker | FIELD_BOOLEAN |
forcenpcexclude | m_bForceNpcExclude | FIELD_BOOLEAN |
auto_convert_back_from_debris | m_bShouldAutoConvertBackFromDebris | FIELD_BOOLEAN |
mute_impact_effects | m_bMuteImpactEffects | FIELD_BOOLEAN |
enableuseoutput | m_bEnableUseOutput | FIELD_BOOLEAN |
| Input Name | Field Type |
|---|
EnableMotion | FIELD_VOID |
DisableMotion | FIELD_VOID |
Wake | FIELD_VOID |
SetAutoConvertBackFromDebris | FIELD_BOOLEAN |
Sleep | FIELD_VOID |
StartGlowing | FIELD_VOID |
StopGlowing | FIELD_VOID |
SetGlowOverride | FIELD_VECTOR |
SetGlowRange | FIELD_INT32 |
SetMass | FIELD_FLOAT32 |
SetGravityEnabled | FIELD_VOID |
DisableGravity | FIELD_VOID |
SetDragEnabled | FIELD_VOID |
DisableDrag | FIELD_VOID |
EnableCollisions | FIELD_VOID |
DisableCollisions | FIELD_VOID |
| Output Name | Field Type |
|---|
OnAwakened | FIELD_CUSTOM |
OnAwake | FIELD_CUSTOM |
OnAsleep | FIELD_CUSTOM |
OnMotionEnabled | FIELD_CUSTOM |
OnPlayerUse | FIELD_CUSTOM |
OnPlayerPickup | FIELD_CUSTOM |
OnOutOfWorld | FIELD_CUSTOM |
| Function Name |
|---|
CPhysicsPropClearFlagsThink |