CSceneEntity
Inherited from CPointEntity
| EntityKeyValues Name | Field Name | Field Type |
|---|
SceneFile | m_iszSceneFile | FIELD_STRING |
target1 | m_iszTarget1 | FIELD_STRING |
target2 | m_iszTarget2 | FIELD_STRING |
target3 | m_iszTarget3 | FIELD_STRING |
target4 | m_iszTarget4 | FIELD_STRING |
target5 | m_iszTarget5 | FIELD_STRING |
target6 | m_iszTarget6 | FIELD_STRING |
target7 | m_iszTarget7 | FIELD_STRING |
target8 | m_iszTarget8 | FIELD_STRING |
busyactor | m_BusyActor | FIELD_INT32 |
target_attachment | m_sTargetAttachment | FIELD_STRING |
sound_for_scene | m_iszSoundName | FIELD_STRING |
sequence_for_scene | m_iszSequenceName | FIELD_STRING |
onplayerdeath | m_iPlayerDeathBehavior | FIELD_INT32 |
| Input Name | Field Type |
|---|
Start | FIELD_VOID |
Pause | FIELD_VOID |
Resume | FIELD_VOID |
Cancel | FIELD_VOID |
CancelAtNextInterrupt | FIELD_VOID |
PitchShift | FIELD_FLOAT32 |
InterjectResponse | FIELD_STRING |
StopWaitingForActor | FIELD_VOID |
SetTarget1 | FIELD_STRING |
SetTarget2 | FIELD_STRING |
ScriptPlayerDeath | FIELD_VOID |
PauseAtNextInterrupt | FIELD_VOID |
| Output Name | Field Type |
|---|
OnStart | FIELD_CUSTOM |
OnCompletion | FIELD_CUSTOM |
OnCanceled | FIELD_CUSTOM |
OnPaused | FIELD_CUSTOM |
OnResumed | FIELD_CUSTOM |
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