CPhysExplosion
Inherited from CPointEntity
| EntityKeyValues Name | Field Name | Field Type |
|---|
magnitude | m_flMagnitude | FIELD_FLOAT32 |
damage | m_flDamage | FIELD_FLOAT32 |
radius | m_radius | FIELD_FLOAT32 |
targetentityname | m_targetEntityName | FIELD_STRING |
inner_radius | m_flInnerRadius | FIELD_FLOAT32 |
explodeonspawn | m_bExplodeOnSpawn | FIELD_BOOLEAN |
pushscale | m_flPushScale | FIELD_FLOAT32 |
ConvertToDebrisWhenPossible | m_bConvertToDebrisWhenPossible | FIELD_BOOLEAN |
AffectInvulnerableEnts | m_bAffectInvulnerableEnts | FIELD_BOOLEAN |
| Input Name | Field Type |
|---|
Explode | FIELD_VOID |
| Output Name | Field Type |
|---|
OnPushedPlayer | FIELD_CUSTOM |
No Entry