CLightComponent
CLightComponent
Inherited from CEntityComponent
Fields
| EntityKeyValues Name | Field Name | Field Type |
|---|---|---|
color | m_Color | FIELD_COLOR32 |
secondary_color | m_SecondaryColor | FIELD_COLOR32 |
brightness | m_flBrightness | FIELD_FLOAT32 |
brightnessscale | m_flBrightnessScale | FIELD_FLOAT32 |
range | m_flRange | FIELD_FLOAT32 |
falloff | m_flFalloff | FIELD_FLOAT32 |
attenuation0 | m_flAttenuation0 | FIELD_FLOAT32 |
attenuation1 | m_flAttenuation1 | FIELD_FLOAT32 |
attenuation2 | m_flAttenuation2 | FIELD_FLOAT32 |
innerconeangle | m_flTheta | FIELD_FLOAT32 |
outerconeangle | m_flPhi | FIELD_FLOAT32 |
lightcookie | m_hLightCookie | FIELD_HRENDERTEXTURE |
numcascades | m_nCascades | FIELD_INT32 |
cascaderenderstaticobj | m_nCascadeRenderStaticObjects | FIELD_INT32 |
cascadecrossfade | m_flShadowCascadeCrossFade | FIELD_FLOAT32 |
cascadedistancefade | m_flShadowCascadeDistanceFade | FIELD_FLOAT32 |
shadowcascadedistance0 | m_flShadowCascadeDistance0 | FIELD_FLOAT32 |
shadowcascadedistance1 | m_flShadowCascadeDistance1 | FIELD_FLOAT32 |
shadowcascadedistance2 | m_flShadowCascadeDistance2 | FIELD_FLOAT32 |
shadowcascadedistance3 | m_flShadowCascadeDistance3 | FIELD_FLOAT32 |
shadowcascaderesolution0 | m_nShadowCascadeResolution0 | FIELD_INT32 |
shadowcascaderesolution1 | m_nShadowCascadeResolution1 | FIELD_INT32 |
shadowcascaderesolution2 | m_nShadowCascadeResolution2 | FIELD_INT32 |
shadowcascaderesolution3 | m_nShadowCascadeResolution3 | FIELD_INT32 |
castshadows | m_nCastShadows | FIELD_INT32 |
shadowtexturewidth | m_nShadowWidth | FIELD_INT32 |
shadowtextureheight | m_nShadowHeight | FIELD_INT32 |
baked_light_indexing | m_bUsesBakedShadowing | FIELD_BOOLEAN |
shadowpriority | m_nShadowPriority | FIELD_INT32 |
bakedshadowindex | m_nBakedShadowIndex | FIELD_INT32 |
light_path_uniqueid | m_nLightPathUniqueId | FIELD_INT32 |
light_map_uniqueid | m_nLightMapUniqueId | FIELD_INT32 |
renderdiffuse | m_bRenderDiffuse | FIELD_BOOLEAN |
renderspecular | m_nRenderSpecular | FIELD_INT32 |
rendertransmissive | m_bRenderTransmissive | FIELD_BOOLEAN |
ortholightwidth | m_flOrthoLightWidth | FIELD_FLOAT32 |
ortholightheight | m_flOrthoLightHeight | FIELD_FLOAT32 |
style | m_nStyle | FIELD_INT32 |
pattern | m_Pattern | FIELD_UTLSTRING |
directlight | m_nDirectLight | FIELD_INT32 |
indirectlight | m_nIndirectLight | FIELD_INT32 |
dynamicbounce | m_bDynamicBounce | FIELD_BOOLEAN |
fademindist | m_flFadeMinDist | FIELD_FLOAT32 |
fademaxdist | m_flFadeMaxDist | FIELD_FLOAT32 |
shadowfademindist | m_flShadowFadeMinDist | FIELD_FLOAT32 |
shadowfademaxdist | m_flShadowFadeMaxDist | FIELD_FLOAT32 |
enabled | m_bEnabled | FIELD_BOOLEAN |
rendertocubemaps | m_bRenderToCubemaps | FIELD_BOOLEAN |
flicker | m_bFlicker | FIELD_BOOLEAN |
precomputedfieldsvalid | m_bPrecomputedFieldsValid | FIELD_BOOLEAN |
precomputedboundsmins | m_vPrecomputedBoundsMins | FIELD_POSITION_VECTOR |
precomputedboundsmaxs | m_vPrecomputedBoundsMaxs | FIELD_POSITION_VECTOR |
precomputedmaxrange | m_flPrecomputedMaxRange | FIELD_FLOAT32 |
precomputedobborigin | m_vPrecomputedOBBOrigin | FIELD_POSITION_VECTOR |
precomputedobbangles | m_vPrecomputedOBBAngles | FIELD_QANGLE_WORLDSPACE |
precomputedobbextent | m_vPrecomputedOBBExtent | FIELD_VECTOR |
fog_lighting | m_nFogLightingMode | FIELD_INT32 |
fogcontributionstrength | m_flFogContributionStength | FIELD_FLOAT32 |
nearclipplane | m_flNearClipPlane | FIELD_FLOAT32 |
skycolor | m_SkyColor | FIELD_COLOR32 |
skyintensity | m_flSkyIntensity | FIELD_FLOAT32 |
skyambientbouncOe | m_SkyAmbientBounce | FIELD_COLOR32 |
use_secondary_color | m_bUseSecondaryColor | FIELD_BOOLEAN |
capsule_length | m_flCapsuleLength | FIELD_FLOAT32 |
mixedshadows | m_bMixedShadows | FIELD_BOOLEAN |
minroughness | m_flMinRoughness | FIELD_FLOAT32 |
allow_sst_generation | m_bAllowSSTGeneration | FIELD_BOOLEAN |
pvs_modify_entity | m_bPvsModifyEntity | FIELD_BOOLEAN |
Input
No Entry
Output
No Entry
Functions
No Entry