SwiftlyS2

CCollisionProperty

Interface CCollisionProperty

Namespace: SwiftlyS2.Shared.SchemaDefinitions

Assembly: SwiftlyS2.CS2.dll

public interface CCollisionProperty : ISchemaClass<CCollisionProperty>, ISchemaField, ISchemaClass, INativeHandle

Implements

Properties

BoundingRadius

ref float BoundingRadius { get; }
Property Value

CapsuleCenter1

ref Vector CapsuleCenter1 { get; }
Property Value

CapsuleCenter2

ref Vector CapsuleCenter2 { get; }
Property Value

CapsuleRadius

ref float CapsuleRadius { get; }
Property Value

CollisionAttribute

VPhysicsCollisionAttribute_t CollisionAttribute { get; }
Property Value

CollisionGroup

ref byte CollisionGroup { get; }
Property Value

EnablePhysics

ref byte EnablePhysics { get; }
Property Value

Maxs

ref Vector Maxs { get; }
Property Value

Mins

ref Vector Mins { get; }
Property Value

SolidFlags

ref byte SolidFlags { get; }
Property Value

SolidType

ref SolidType_t SolidType { get; }
Property Value

SpecifiedSurroundingMaxs

ref Vector SpecifiedSurroundingMaxs { get; }
Property Value

SpecifiedSurroundingMins

ref Vector SpecifiedSurroundingMins { get; }
Property Value

SurroundType

ref SurroundingBoundsType_t SurroundType { get; }
Property Value

SurroundingMaxs

ref Vector SurroundingMaxs { get; }
Property Value

SurroundingMins

ref Vector SurroundingMins { get; }
Property Value

TriggerBloat

ref byte TriggerBloat { get; }
Property Value

Methods

CapsuleCenter1Updated()

void CapsuleCenter1Updated()

CapsuleCenter2Updated()

void CapsuleCenter2Updated()

CapsuleRadiusUpdated()

void CapsuleRadiusUpdated()

CollisionAttributeUpdated()

void CollisionAttributeUpdated()

CollisionGroupUpdated()

void CollisionGroupUpdated()

EnablePhysicsUpdated()

void EnablePhysicsUpdated()

MaxsUpdated()

void MaxsUpdated()

MinsUpdated()

void MinsUpdated()

SolidFlagsUpdated()

void SolidFlagsUpdated()

SolidTypeUpdated()

void SolidTypeUpdated()

SpecifiedSurroundingMaxsUpdated()

void SpecifiedSurroundingMaxsUpdated()

SpecifiedSurroundingMinsUpdated()

void SpecifiedSurroundingMinsUpdated()

SurroundTypeUpdated()

void SurroundTypeUpdated()

TriggerBloatUpdated()

void TriggerBloatUpdated()

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