CCSPlayerAnimationState
Interface CCSPlayerAnimationState
Namespace: SwiftlyS2.Shared.SchemaDefinitions
Assembly: SwiftlyS2.CS2.dll
public interface CCSPlayerAnimationState : ISchemaClass<CCSPlayerAnimationState>, ISchemaField, ISchemaClass, INativeHandleImplements
Properties
ActionStartTick
GameTick_t ActionStartTick { get; }Property Value
AirAction
ref CCSPlayerAnimationState__AirAction_t AirAction { get; }Property Value
CurrentMoveType
ref CCSPlayerAnimationState__MoveType_t CurrentMoveType { get; }Property Value
FootIKOffsetLeft
ref float FootIKOffsetLeft { get; }Property Value
FootIKOffsetRight
ref float FootIKOffsetRight { get; }Property Value
GroundActionDirection
ref CCSPlayerAnimationState__Direction_t GroundActionDirection { get; }Property Value
GroundMoveState
ref CCSPlayerAnimationState__GroundMoveState_t GroundMoveState { get; }Property Value
PlantAndTurnStartTick
GameTick_t PlantAndTurnStartTick { get; }Property Value
PreviousAimYaw
ref float PreviousAimYaw { get; }Property Value
PreviousHorizontalSpeed
ref float PreviousHorizontalSpeed { get; }Property Value
StaticAimTimerStartTick
GameTick_t StaticAimTimerStartTick { get; }Property Value
TurnOnSpotAngle
ref float TurnOnSpotAngle { get; }Property Value
WasOnGroundLastUpdate
ref bool WasOnGroundLastUpdate { get; }Property Value
WasStationaryLastUpdate
ref bool WasStationaryLastUpdate { get; }Property Value
WeaponDropPercentageDueToMovement
ref float WeaponDropPercentageDueToMovement { get; }Property Value
WeaponDropSmoothDampVelocity
ref float WeaponDropSmoothDampVelocity { get; }Property Value