SwiftlyS2

CPlayerSprayDecal

Interface CPlayerSprayDecal

Namespace: SwiftlyS2.Shared.SchemaDefinitions

Assembly: SwiftlyS2.CS2.dll

public interface CPlayerSprayDecal : CModelPointEntity, CBaseModelEntity, CBaseEntity, CEntityInstance, IEquatable<CEntityInstance>, ISchemaClass<CEntityInstance>, ISchemaClass<CBaseEntity>, ISchemaClass<CBaseModelEntity>, ISchemaClass<CModelPointEntity>, ISchemaClass<CPlayerSprayDecal>, ISchemaField, ISchemaClass, INativeHandle

Implements

Properties

AccountID

ref uint AccountID { get; }
Property Value

CreationTime

ref float CreationTime { get; }
Property Value

EndPos

ref Vector EndPos { get; }
Property Value

Entity

ref int Entity { get; }
Property Value

Hitbox

ref int Hitbox { get; }
Property Value

Left

ref Vector Left { get; }
Property Value

Normal

ref Vector Normal { get; }
Property Value

Player

ref int Player { get; }
Property Value

RtGcTime

ref uint RtGcTime { get; }
Property Value

Signature

ISchemaFixedArray<byte> Signature { get; }
Property Value

Start

ref Vector Start { get; }
Property Value

TintID

ref int TintID { get; }
Property Value

TraceID

ref uint TraceID { get; }
Property Value

UniqueID

ref int UniqueID { get; }
Property Value

Version

ref byte Version { get; }
Property Value

Methods

AccountIDUpdated()

void AccountIDUpdated()

CreationTimeUpdated()

void CreationTimeUpdated()

EndPosUpdated()

void EndPosUpdated()

EntityUpdated()

void EntityUpdated()

HitboxUpdated()

void HitboxUpdated()

LeftUpdated()

void LeftUpdated()

NormalUpdated()

void NormalUpdated()

PlayerUpdated()

void PlayerUpdated()

RtGcTimeUpdated()

void RtGcTimeUpdated()

SignatureUpdated()

void SignatureUpdated()

StartUpdated()

void StartUpdated()

TintIDUpdated()

void TintIDUpdated()

TraceIDUpdated()

void TraceIDUpdated()

UniqueIDUpdated()

void UniqueIDUpdated()

VersionUpdated()

void VersionUpdated()

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