CMotionMatchingUpdateNode
Interface CMotionMatchingUpdateNode
Namespace: SwiftlyS2.Shared.SchemaDefinitions
Assembly: SwiftlyS2.CS2.dll
public interface CMotionMatchingUpdateNode : CLeafUpdateNode, CAnimUpdateNodeBase, ISchemaClass<CAnimUpdateNodeBase>, ISchemaClass<CLeafUpdateNode>, ISchemaClass<CMotionMatchingUpdateNode>, ISchemaField, ISchemaClass, INativeHandleImplements
- CLeafUpdateNode
- CAnimUpdateNodeBase
- ISchemaClass<CAnimUpdateNodeBase>
- ISchemaClass<CLeafUpdateNode>
- ISchemaClass<CMotionMatchingUpdateNode>
- ISchemaField
- ISchemaClass
- INativeHandle
Properties
BlendCurve
CBlendCurve BlendCurve { get; }Property Value
BlendTime
ref float BlendTime { get; }Property Value
DataSet
CMotionDataSet DataSet { get; }Property Value
DistanceScale_Damping
CAnimInputDamping DistanceScale_Damping { get; }Property Value
DistanceScale_InnerRadius
ref float DistanceScale_InnerRadius { get; }Property Value
DistanceScale_MaxScale
ref float DistanceScale_MaxScale { get; }Property Value
DistanceScale_MinScale
ref float DistanceScale_MinScale { get; }Property Value
DistanceScale_OuterRadius
ref float DistanceScale_OuterRadius { get; }Property Value
EnableDistanceScaling
ref bool EnableDistanceScaling { get; }Property Value
EnableRotationCorrection
ref bool EnableRotationCorrection { get; }Property Value
GoalAssist
ref bool GoalAssist { get; }Property Value
GoalAssistDistance
ref float GoalAssistDistance { get; }Property Value
GoalAssistTolerance
ref float GoalAssistTolerance { get; }Property Value
LockClipWhenWaning
ref bool LockClipWhenWaning { get; }Property Value
Metrics
ref CUtlVector<SchemaUntypedField> Metrics { get; }Property Value
ReselectionTimeWindow
ref float ReselectionTimeWindow { get; }Property Value
SampleRate
ref float SampleRate { get; }Property Value
SearchEveryTick
ref bool SearchEveryTick { get; }Property Value
SearchInterval
ref float SearchInterval { get; }Property Value
SearchWhenClipEnds
ref bool SearchWhenClipEnds { get; }Property Value
SearchWhenGoalChanges
ref bool SearchWhenGoalChanges { get; }Property Value
SelectionThreshold
ref float SelectionThreshold { get; }Property Value
Weights
ref CUtlVector<float> Weights { get; }Property Value