SwiftlyS2

CPhysExplosion

Interface CPhysExplosion

Namespace: SwiftlyS2.Shared.SchemaDefinitions

Assembly: SwiftlyS2.CS2.dll

public interface CPhysExplosion : CPointEntity, CBaseEntity, CEntityInstance, IEquatable<CEntityInstance>, ISchemaClass<CEntityInstance>, ISchemaClass<CBaseEntity>, ISchemaClass<CPointEntity>, ISchemaClass<CPhysExplosion>, ISchemaField, ISchemaClass, INativeHandle

Implements

Properties

AffectInvulnerableEnts

ref bool AffectInvulnerableEnts { get; }
Property Value

ConvertToDebrisWhenPossible

ref bool ConvertToDebrisWhenPossible { get; }
Property Value

Damage

ref float Damage { get; }
Property Value

DisablePushClamp

ref bool DisablePushClamp { get; }
Property Value

ExplodeOnSpawn

ref bool ExplodeOnSpawn { get; }
Property Value

InnerRadius

ref float InnerRadius { get; }
Property Value

Magnitude

ref float Magnitude { get; }
Property Value

OnPushedPlayer

ref CEntityIOOutput OnPushedPlayer { get; }
Property Value

PushScale

ref float PushScale { get; }
Property Value

Radius

ref float Radius { get; }
Property Value

TargetEntityName

string TargetEntityName { get; set; }
Property Value

On this page