CPhysExplosion
Interface CPhysExplosion
Namespace: SwiftlyS2.Shared.SchemaDefinitions
Assembly: SwiftlyS2.CS2.dll
public interface CPhysExplosion : CPointEntity, CBaseEntity, CEntityInstance, IEquatable<CEntityInstance>, ISchemaClass<CEntityInstance>, ISchemaClass<CBaseEntity>, ISchemaClass<CPointEntity>, ISchemaClass<CPhysExplosion>, ISchemaField, ISchemaClass, INativeHandleImplements
- CPointEntity
- CBaseEntity
- CEntityInstance
- IEquatable<CEntityInstance>
- ISchemaClass<CEntityInstance>
- ISchemaClass<CBaseEntity>
- ISchemaClass<CPointEntity>
- ISchemaClass<CPhysExplosion>
- ISchemaField
- ISchemaClass
- INativeHandle
Properties
AffectInvulnerableEnts
ref bool AffectInvulnerableEnts { get; }Property Value
ConvertToDebrisWhenPossible
ref bool ConvertToDebrisWhenPossible { get; }Property Value
Damage
ref float Damage { get; }Property Value
DisablePushClamp
ref bool DisablePushClamp { get; }Property Value
ExplodeOnSpawn
ref bool ExplodeOnSpawn { get; }Property Value
InnerRadius
ref float InnerRadius { get; }Property Value
Magnitude
ref float Magnitude { get; }Property Value
OnPushedPlayer
ref CEntityIOOutput OnPushedPlayer { get; }Property Value
PushScale
ref float PushScale { get; }Property Value
Radius
ref float Radius { get; }Property Value
TargetEntityName
string TargetEntityName { get; set; }Property Value