SwiftlyS2

CPhysMagnet

Interface CPhysMagnet

Namespace: SwiftlyS2.Shared.SchemaDefinitions

Assembly: SwiftlyS2.CS2.dll

public interface CPhysMagnet : CBaseAnimGraph, CBaseModelEntity, CBaseEntity, CEntityInstance, IEquatable<CEntityInstance>, ISchemaClass<CEntityInstance>, ISchemaClass<CBaseEntity>, ISchemaClass<CBaseModelEntity>, ISchemaClass<CBaseAnimGraph>, ISchemaClass<CPhysMagnet>, ISchemaField, ISchemaClass, INativeHandle

Implements

Properties

Active

ref bool Active { get; }
Property Value

ForceLimit

ref float ForceLimit { get; }
Property Value

HasHitSomething

ref bool HasHitSomething { get; }
Property Value

MagnettedEntities

ref CUtlVector<magnetted_objects_t> MagnettedEntities { get; }
Property Value

MassScale

ref float MassScale { get; }
Property Value

MaxObjectsAttached

ref int MaxObjectsAttached { get; }
Property Value

NextSuckTime

GameTime_t NextSuckTime { get; }
Property Value

OnMagnetAttach

ref CEntityIOOutput OnMagnetAttach { get; }
Property Value

OnMagnetDetach

ref CEntityIOOutput OnMagnetDetach { get; }
Property Value

Radius

ref float Radius { get; }
Property Value

TorqueLimit

ref float TorqueLimit { get; }
Property Value

TotalMass

ref float TotalMass { get; }
Property Value

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