PlayerConnectedState
Enum PlayerConnectedState
Namespace: SwiftlyS2.Shared.SchemaDefinitions
Assembly: SwiftlyS2.CS2.dll
public enum PlayerConnectedState : uintFields
- Connected = 0
- Connecting = 1
- Disconnected = 4
- Disconnecting = 3
- NeverConnected = 4294967295
- Reconnecting = 2
- Reserved = 5